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client.go 8.2KB

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  1. // Copyright (c) 2012-2014 Jeremy Latt
  2. // Copyright (c) 2014-2015 Edmund Huber
  3. // Copyright (c) 2016- Daniel Oaks <daniel@danieloaks.net>
  4. // released under the MIT license
  5. package irc
  6. import (
  7. "fmt"
  8. "log"
  9. "net"
  10. "strconv"
  11. "time"
  12. "github.com/DanielOaks/girc-go/ircmsg"
  13. "github.com/DanielOaks/go-ident"
  14. )
  15. const (
  16. IDLE_TIMEOUT = time.Minute + time.Second*30 // how long before a client is considered idle
  17. QUIT_TIMEOUT = time.Minute // how long after idle before a client is kicked
  18. IdentTimeoutSeconds = 8
  19. )
  20. var (
  21. TIMEOUT_STATED_SECONDS = strconv.Itoa(int((IDLE_TIMEOUT + QUIT_TIMEOUT).Seconds()))
  22. )
  23. type Client struct {
  24. atime time.Time
  25. authorized bool
  26. awayMessage string
  27. capabilities CapabilitySet
  28. capState CapState
  29. channels ChannelSet
  30. ctime time.Time
  31. flags map[UserMode]bool
  32. isQuitting bool
  33. hasQuit bool
  34. hops uint
  35. hostname Name
  36. idleTimer *time.Timer
  37. nick Name
  38. nickString string // cache for nick string since it's used with most numerics
  39. nickMaskString string // cache for nickmask string since it's used with lots of replies
  40. quitTimer *time.Timer
  41. realname string
  42. registered bool
  43. server *Server
  44. socket *Socket
  45. username Name
  46. isDestroyed bool
  47. }
  48. func NewClient(server *Server, conn net.Conn, isTLS bool) *Client {
  49. now := time.Now()
  50. socket := NewSocket(conn)
  51. client := &Client{
  52. atime: now,
  53. authorized: server.password == nil,
  54. capState: CapNone,
  55. capabilities: make(CapabilitySet),
  56. channels: make(ChannelSet),
  57. ctime: now,
  58. flags: make(map[UserMode]bool),
  59. server: server,
  60. socket: &socket,
  61. nickString: "*", // * is used until actual nick is given
  62. }
  63. if isTLS {
  64. client.flags[TLS] = true
  65. }
  66. if server.checkIdent {
  67. _, serverPortString, err := net.SplitHostPort(conn.LocalAddr().String())
  68. serverPort, _ := strconv.Atoi(serverPortString)
  69. if err != nil {
  70. log.Fatal(err)
  71. }
  72. clientHost, clientPortString, err := net.SplitHostPort(conn.RemoteAddr().String())
  73. clientPort, _ := strconv.Atoi(clientPortString)
  74. if err != nil {
  75. log.Fatal(err)
  76. }
  77. client.Notice("*** Looking up your username")
  78. resp, err := ident.Query(clientHost, serverPort, clientPort, IdentTimeoutSeconds)
  79. if err == nil {
  80. username := resp.Identifier
  81. //TODO(dan): replace this with IsUsername/IsIRCName?
  82. if Name(username).IsNickname() {
  83. client.Notice("*** Found your username")
  84. client.username = Name(username)
  85. // we don't need to updateNickMask here since nickMask is not used for anything yet
  86. } else {
  87. client.Notice("*** Got a malformed username, ignoring")
  88. }
  89. } else {
  90. client.Notice("*** Could not find your username")
  91. }
  92. }
  93. client.Touch()
  94. go client.run()
  95. return client
  96. }
  97. //
  98. // command goroutine
  99. //
  100. func (client *Client) run() {
  101. var err error
  102. var isExiting bool
  103. var line string
  104. var msg ircmsg.IrcMessage
  105. // Set the hostname for this client. The client may later send a PROXY
  106. // command from stunnel that sets the hostname to something more accurate.
  107. client.hostname = AddrLookupHostname(client.socket.conn.RemoteAddr())
  108. //TODO(dan): Make this a socketreactor from ircbnc
  109. for {
  110. line, err = client.socket.Read()
  111. if err != nil {
  112. client.Quit("connection closed")
  113. break
  114. }
  115. msg, err = ircmsg.ParseLine(line)
  116. if err != nil {
  117. client.Quit("received malformed line")
  118. break
  119. }
  120. cmd, exists := Commands[msg.Command]
  121. if !exists {
  122. client.Send(nil, client.server.nameString, ERR_UNKNOWNCOMMAND, client.nickString, msg.Command, "Unknown command")
  123. continue
  124. }
  125. isExiting = cmd.Run(client.server, client, msg)
  126. if isExiting || client.isQuitting {
  127. break
  128. }
  129. }
  130. // ensure client connection gets closed
  131. client.destroy()
  132. }
  133. //
  134. // quit timer goroutine
  135. //
  136. func (client *Client) connectionTimeout() {
  137. client.Quit(fmt.Sprintf("Ping timeout: %s seconds", TIMEOUT_STATED_SECONDS))
  138. client.isQuitting = true
  139. }
  140. //
  141. // idle timer goroutine
  142. //
  143. func (client *Client) connectionIdle() {
  144. client.server.idle <- client
  145. }
  146. //
  147. // server goroutine
  148. //
  149. func (client *Client) Active() {
  150. client.atime = time.Now()
  151. }
  152. func (client *Client) Touch() {
  153. if client.quitTimer != nil {
  154. client.quitTimer.Stop()
  155. }
  156. if client.idleTimer == nil {
  157. client.idleTimer = time.AfterFunc(IDLE_TIMEOUT, client.connectionIdle)
  158. } else {
  159. client.idleTimer.Reset(IDLE_TIMEOUT)
  160. }
  161. }
  162. func (client *Client) Idle() {
  163. client.Send(nil, "", "PING", client.nickString)
  164. if client.quitTimer == nil {
  165. client.quitTimer = time.AfterFunc(QUIT_TIMEOUT, client.connectionTimeout)
  166. } else {
  167. client.quitTimer.Reset(QUIT_TIMEOUT)
  168. }
  169. }
  170. func (client *Client) Register() {
  171. if client.registered {
  172. return
  173. }
  174. client.registered = true
  175. client.Touch()
  176. }
  177. func (client *Client) IdleTime() time.Duration {
  178. return time.Since(client.atime)
  179. }
  180. func (client *Client) SignonTime() int64 {
  181. return client.ctime.Unix()
  182. }
  183. func (client *Client) IdleSeconds() uint64 {
  184. return uint64(client.IdleTime().Seconds())
  185. }
  186. func (client *Client) HasNick() bool {
  187. return client.nick != ""
  188. }
  189. func (client *Client) HasUsername() bool {
  190. return client.username != ""
  191. }
  192. // <mode>
  193. func (c *Client) ModeString() (str string) {
  194. for flag := range c.flags {
  195. str += flag.String()
  196. }
  197. if len(str) > 0 {
  198. str = "+" + str
  199. }
  200. return
  201. }
  202. func (c *Client) UserHost() Name {
  203. username := "*"
  204. if c.HasUsername() {
  205. username = c.username.String()
  206. }
  207. return Name(fmt.Sprintf("%s!%s@%s", c.Nick(), username, c.hostname))
  208. }
  209. func (c *Client) Nick() Name {
  210. if c.HasNick() {
  211. return c.nick
  212. }
  213. return Name("*")
  214. }
  215. func (c *Client) Id() Name {
  216. return c.UserHost()
  217. }
  218. func (c *Client) String() string {
  219. return c.Id().String()
  220. }
  221. // Friends refers to clients that share a channel with this client.
  222. func (client *Client) Friends() ClientSet {
  223. friends := make(ClientSet)
  224. friends.Add(client)
  225. for channel := range client.channels {
  226. for member := range channel.members {
  227. friends.Add(member)
  228. }
  229. }
  230. return friends
  231. }
  232. func (client *Client) updateNickMask() {
  233. client.nickString = client.nick.String()
  234. client.nickMaskString = fmt.Sprintf("%s!%s@%s", client.nickString, client.username, client.hostname)
  235. }
  236. func (client *Client) SetNickname(nickname Name) {
  237. if client.HasNick() {
  238. Log.error.Printf("%s nickname already set!", client)
  239. return
  240. }
  241. client.nick = nickname
  242. client.updateNickMask()
  243. client.server.clients.Add(client)
  244. }
  245. func (client *Client) ChangeNickname(nickname Name) {
  246. origNickMask := client.nickMaskString
  247. client.server.clients.Remove(client)
  248. client.server.whoWas.Append(client)
  249. client.nick = nickname
  250. client.updateNickMask()
  251. client.server.clients.Add(client)
  252. client.Send(nil, origNickMask, "NICK", nickname.String())
  253. for friend := range client.Friends() {
  254. friend.Send(nil, origNickMask, "NICK", nickname.String())
  255. }
  256. }
  257. func (client *Client) Reply(reply string) error {
  258. //TODO(dan): We'll be passing around real message objects instead of raw strings
  259. return client.socket.WriteLine(reply)
  260. }
  261. func (client *Client) Quit(message string) {
  262. client.Send(nil, client.nickMaskString, "QUIT", message)
  263. client.Send(nil, client.nickMaskString, "ERROR", message)
  264. }
  265. func (client *Client) destroy() {
  266. if client.isDestroyed {
  267. return
  268. }
  269. client.isDestroyed = true
  270. client.server.whoWas.Append(client)
  271. friends := client.Friends()
  272. friends.Remove(client)
  273. // clean up channels
  274. for channel := range client.channels {
  275. channel.Quit(client)
  276. }
  277. // clean up server
  278. client.server.clients.Remove(client)
  279. // clean up self
  280. if client.idleTimer != nil {
  281. client.idleTimer.Stop()
  282. }
  283. if client.quitTimer != nil {
  284. client.quitTimer.Stop()
  285. }
  286. client.socket.Close()
  287. for friend := range client.Friends() {
  288. //TODO(dan): store quit message in user, if exists use that instead here
  289. friend.Send(nil, client.nickMaskString, "QUIT", "Exited")
  290. }
  291. }
  292. // Send sends an IRC line to the client.
  293. func (client *Client) Send(tags *map[string]ircmsg.TagValue, prefix string, command string, params ...string) error {
  294. ircmsg := ircmsg.MakeMessage(tags, prefix, command, params...)
  295. line, err := ircmsg.Line()
  296. if err != nil {
  297. return err
  298. }
  299. client.socket.Write(line)
  300. return nil
  301. }
  302. // Notice sends the client a notice from the server.
  303. func (client *Client) Notice(text string) {
  304. client.Send(nil, client.server.nameString, "NOTICE", client.nickString, text)
  305. }