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socket.go 5.4KB

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  1. // Copyright (c) 2012-2014 Jeremy Latt
  2. // Copyright (c) 2016-2017 Daniel Oaks <daniel@danieloaks.net>
  3. // released under the MIT license
  4. package irc
  5. import (
  6. "bufio"
  7. "crypto/sha256"
  8. "crypto/tls"
  9. "encoding/hex"
  10. "errors"
  11. "io"
  12. "net"
  13. "strings"
  14. "sync"
  15. "time"
  16. )
  17. var (
  18. handshakeTimeout, _ = time.ParseDuration("5s")
  19. errSendQExceeded = errors.New("SendQ exceeded")
  20. )
  21. // Socket represents an IRC socket.
  22. type Socket struct {
  23. sync.Mutex
  24. conn net.Conn
  25. reader *bufio.Reader
  26. maxSendQBytes int
  27. // this is a trylock enforcing that only one goroutine can write to `conn` at a time
  28. writerSemaphore Semaphore
  29. buffer []byte
  30. closed bool
  31. sendQExceeded bool
  32. finalData string // what to send when we die
  33. finalized bool
  34. }
  35. // NewSocket returns a new Socket.
  36. func NewSocket(conn net.Conn, maxReadQBytes int, maxSendQBytes int) *Socket {
  37. result := Socket{
  38. conn: conn,
  39. reader: bufio.NewReaderSize(conn, maxReadQBytes),
  40. maxSendQBytes: maxSendQBytes,
  41. }
  42. result.writerSemaphore.Initialize(1)
  43. return &result
  44. }
  45. // Close stops a Socket from being able to send/receive any more data.
  46. func (socket *Socket) Close() {
  47. socket.Lock()
  48. socket.closed = true
  49. socket.Unlock()
  50. socket.wakeWriter()
  51. }
  52. // CertFP returns the fingerprint of the certificate provided by the client.
  53. func (socket *Socket) CertFP() (string, error) {
  54. var tlsConn, isTLS = socket.conn.(*tls.Conn)
  55. if !isTLS {
  56. return "", errNotTLS
  57. }
  58. // ensure handehake is performed, and timeout after a few seconds
  59. tlsConn.SetDeadline(time.Now().Add(handshakeTimeout))
  60. err := tlsConn.Handshake()
  61. tlsConn.SetDeadline(time.Time{})
  62. if err != nil {
  63. return "", err
  64. }
  65. peerCerts := tlsConn.ConnectionState().PeerCertificates
  66. if len(peerCerts) < 1 {
  67. return "", errNoPeerCerts
  68. }
  69. rawCert := sha256.Sum256(peerCerts[0].Raw)
  70. fingerprint := hex.EncodeToString(rawCert[:])
  71. return fingerprint, nil
  72. }
  73. // Read returns a single IRC line from a Socket.
  74. func (socket *Socket) Read() (string, error) {
  75. if socket.IsClosed() {
  76. return "", io.EOF
  77. }
  78. lineBytes, isPrefix, err := socket.reader.ReadLine()
  79. if isPrefix {
  80. return "", errReadQ
  81. }
  82. // convert bytes to string
  83. line := string(lineBytes)
  84. // read last message properly (such as ERROR/QUIT/etc), just fail next reads/writes
  85. if err == io.EOF {
  86. socket.Close()
  87. }
  88. if err == io.EOF && strings.TrimSpace(line) != "" {
  89. // don't do anything
  90. } else if err != nil {
  91. return "", err
  92. }
  93. return line, nil
  94. }
  95. // Write sends the given string out of Socket. Requirements:
  96. // 1. MUST NOT block for macroscopic amounts of time
  97. // 2. MUST NOT reorder messages
  98. // 3. MUST provide mutual exclusion for socket.conn.Write
  99. // 4. SHOULD NOT tie up additional goroutines, beyond the one blocked on socket.conn.Write
  100. func (socket *Socket) Write(data string) (err error) {
  101. socket.Lock()
  102. if socket.closed {
  103. err = io.EOF
  104. } else if len(data)+len(socket.buffer) > socket.maxSendQBytes {
  105. socket.sendQExceeded = true
  106. err = errSendQExceeded
  107. } else {
  108. socket.buffer = append(socket.buffer, data...)
  109. }
  110. socket.Unlock()
  111. socket.wakeWriter()
  112. return
  113. }
  114. // wakeWriter starts the goroutine that actually performs the write, without blocking
  115. func (socket *Socket) wakeWriter() {
  116. if socket.writerSemaphore.TryAcquire() {
  117. // acquired the trylock; send() will release it
  118. go socket.send()
  119. }
  120. // else: do nothing, the holder will check for more data after releasing it
  121. }
  122. // SetFinalData sets the final data to send when the SocketWriter closes.
  123. func (socket *Socket) SetFinalData(data string) {
  124. socket.Lock()
  125. defer socket.Unlock()
  126. socket.finalData = data
  127. }
  128. // IsClosed returns whether the socket is closed.
  129. func (socket *Socket) IsClosed() bool {
  130. socket.Lock()
  131. defer socket.Unlock()
  132. return socket.closed
  133. }
  134. // is there data to write?
  135. func (socket *Socket) readyToWrite() bool {
  136. socket.Lock()
  137. defer socket.Unlock()
  138. // on the first time observing socket.closed, we still have to write socket.finalData
  139. return !socket.finalized && (len(socket.buffer) > 0 || socket.closed || socket.sendQExceeded)
  140. }
  141. // send actually writes messages to socket.Conn; it may block
  142. func (socket *Socket) send() {
  143. for {
  144. // we are holding the trylock: actually do the write
  145. socket.performWrite()
  146. // surrender the trylock, avoiding a race where a write comes in after we've
  147. // checked readyToWrite() and it returned false, but while we still hold the trylock:
  148. socket.writerSemaphore.Release()
  149. // check if more data came in while we held the trylock:
  150. if !socket.readyToWrite() {
  151. return
  152. }
  153. if !socket.writerSemaphore.TryAcquire() {
  154. // failed to acquire; exit and wait for the holder to observe readyToWrite()
  155. // after releasing it
  156. return
  157. }
  158. // got the lock again, loop back around and write
  159. }
  160. }
  161. // write the contents of the buffer, then see if we need to close
  162. func (socket *Socket) performWrite() {
  163. // retrieve the buffered data, clear the buffer
  164. socket.Lock()
  165. buffer := socket.buffer
  166. socket.buffer = nil
  167. socket.Unlock()
  168. _, err := socket.conn.Write(buffer)
  169. socket.Lock()
  170. shouldClose := (err != nil) || socket.closed || socket.sendQExceeded
  171. socket.Unlock()
  172. if !shouldClose {
  173. return
  174. }
  175. // mark the socket closed (if someone hasn't already), then write error lines
  176. socket.Lock()
  177. socket.closed = true
  178. socket.finalized = true
  179. finalData := socket.finalData
  180. if socket.sendQExceeded {
  181. finalData = "\r\nERROR :SendQ Exceeded\r\n"
  182. }
  183. socket.Unlock()
  184. if finalData != "" {
  185. socket.conn.Write([]byte(finalData))
  186. }
  187. // close the connection
  188. socket.conn.Close()
  189. }