// Copyright (c) 2012-2014 Jeremy Latt // Copyright (c) 2014-2015 Edmund Huber // Copyright (c) 2016-2017 Daniel Oaks // released under the MIT license package irc import ( "strconv" "strings" "github.com/goshuirc/irc-go/ircmsg" "github.com/oragono/oragono/irc/sno" "github.com/tidwall/buntdb" ) // ModeOp is an operation performed with modes type ModeOp rune func (op ModeOp) String() string { return string(op) } const ( // Add is used when adding the given key. Add ModeOp = '+' // List is used when listing modes (for instance, listing the current bans on a channel). List ModeOp = '=' // Remove is used when taking away the given key. Remove ModeOp = '-' ) // Mode represents a user/channel/server mode type Mode rune func (mode Mode) String() string { return string(mode) } // ModeChange is a single mode changing type ModeChange struct { mode Mode op ModeOp arg string } func (change *ModeChange) String() (str string) { if (change.op == Add) || (change.op == Remove) { str = change.op.String() } str += change.mode.String() if change.arg != "" { str += " " + change.arg } return } // ModeChanges are a collection of 'ModeChange's type ModeChanges []ModeChange func (changes ModeChanges) String() string { if len(changes) == 0 { return "" } op := changes[0].op str := changes[0].op.String() for _, change := range changes { if change.op != op { op = change.op str += change.op.String() } str += change.mode.String() } for _, change := range changes { if change.arg == "" { continue } str += " " + change.arg } return str } // Modes is just a raw list of modes type Modes []Mode func (modes Modes) String() string { strs := make([]string, len(modes)) for index, mode := range modes { strs[index] = mode.String() } return strings.Join(strs, "") } // User Modes const ( Away Mode = 'a' Invisible Mode = 'i' LocalOperator Mode = 'O' Operator Mode = 'o' Restricted Mode = 'r' ServerNotice Mode = 's' TLS Mode = 'Z' UserRoleplaying Mode = 'E' WallOps Mode = 'w' ) var ( // SupportedUserModes are the user modes that we actually support (modifying). SupportedUserModes = Modes{ Away, Invisible, Operator, ServerNotice, UserRoleplaying, } // supportedUserModesString acts as a cache for when we introduce users supportedUserModesString = SupportedUserModes.String() ) // Channel Modes const ( BanMask Mode = 'b' // arg ChanRoleplaying Mode = 'E' // flag ExceptMask Mode = 'e' // arg InviteMask Mode = 'I' // arg InviteOnly Mode = 'i' // flag Key Mode = 'k' // flag arg Moderated Mode = 'm' // flag NoOutside Mode = 'n' // flag OpOnlyTopic Mode = 't' // flag RegisteredOnly Mode = 'r' // flag Secret Mode = 's' // flag UserLimit Mode = 'l' // flag arg ) var ( ChannelFounder Mode = 'q' // arg ChannelAdmin Mode = 'a' // arg ChannelOperator Mode = 'o' // arg Halfop Mode = 'h' // arg Voice Mode = 'v' // arg // SupportedChannelModes are the channel modes that we support. SupportedChannelModes = Modes{ BanMask, ExceptMask, InviteMask, InviteOnly, Key, NoOutside, OpOnlyTopic, Secret, UserLimit, ChanRoleplaying, } // supportedChannelModesString acts as a cache for when we introduce users supportedChannelModesString = SupportedChannelModes.String() // DefaultChannelModes are enabled on brand new channels when they're created. DefaultChannelModes = Modes{ NoOutside, OpOnlyTopic, } // ChannelPrivModes holds the list of modes that are privileged, ie founder/op/halfop, in order. // voice is not in this list because it cannot perform channel operator actions. ChannelPrivModes = Modes{ ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, } ChannelModePrefixes = map[Mode]string{ ChannelFounder: "~", ChannelAdmin: "&", ChannelOperator: "@", Halfop: "%", Voice: "+", } ) // // channel membership prefixes // // SplitChannelMembershipPrefixes takes a target and returns the prefixes on it, then the name. func SplitChannelMembershipPrefixes(target string) (prefixes string, name string) { name = target for { if len(name) > 0 && strings.Contains("~&@%+", string(name[0])) { prefixes += string(name[0]) name = name[1:] } else { break } } return prefixes, name } // GetLowestChannelModePrefix returns the lowest channel prefix mode out of the given prefixes. func GetLowestChannelModePrefix(prefixes string) *Mode { var lowest *Mode if strings.Contains(prefixes, "+") { lowest = &Voice } else { for i, mode := range ChannelPrivModes { if strings.Contains(prefixes, ChannelModePrefixes[mode]) { lowest = &ChannelPrivModes[i] } } } return lowest } // // commands // // MODE [ [...]] func modeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { _, errChan := CasefoldChannel(msg.Params[0]) if errChan == nil { return cmodeHandler(server, client, msg) } return umodeHandler(server, client, msg) } // ParseUserModeChanges returns the valid changes, and the list of unknown chars. func ParseUserModeChanges(params ...string) (ModeChanges, map[rune]bool) { changes := make(ModeChanges, 0) unknown := make(map[rune]bool) if 0 < len(params) { modeArg := params[0] op := ModeOp(modeArg[0]) if (op == Add) || (op == Remove) { modeArg = modeArg[1:] } else { unknown[rune(modeArg[0])] = true return changes, unknown } skipArgs := 1 for _, mode := range modeArg { if mode == '-' || mode == '+' { op = ModeOp(mode) continue } change := ModeChange{ mode: Mode(mode), op: op, } // put arg into modechange if needed switch Mode(mode) { case ServerNotice: // always require arg if len(params) > skipArgs { change.arg = params[skipArgs] skipArgs++ } else { continue } } var isKnown bool for _, supportedMode := range SupportedUserModes { if rune(supportedMode) == mode { isKnown = true break } } if !isKnown { unknown[mode] = true continue } changes = append(changes, change) } } return changes, unknown } // applyUserModeChanges applies the given changes, and returns the applied changes. func (client *Client) applyUserModeChanges(force bool, changes ModeChanges) ModeChanges { applied := make(ModeChanges, 0) for _, change := range changes { switch change.mode { case Invisible, WallOps, UserRoleplaying, Operator, LocalOperator: switch change.op { case Add: if !force && (change.mode == Operator || change.mode == LocalOperator) { continue } if client.flags[change.mode] { continue } client.flags[change.mode] = true applied = append(applied, change) case Remove: if !client.flags[change.mode] { continue } delete(client.flags, change.mode) applied = append(applied, change) } case ServerNotice: if !client.flags[Operator] { continue } var masks []sno.Mask if change.op == Add || change.op == Remove { for _, char := range change.arg { masks = append(masks, sno.Mask(char)) } } if change.op == Add { client.server.snomasks.AddMasks(client, masks...) applied = append(applied, change) } else if change.op == Remove { client.server.snomasks.RemoveMasks(client, masks...) applied = append(applied, change) } } // can't do anything to TLS mode } // return the changes we could actually apply return applied } // MODE [ [...]] func umodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { nickname, err := CasefoldName(msg.Params[0]) target := server.clients.Get(nickname) if err != nil || target == nil { if len(msg.Params[0]) > 0 { client.Send(nil, server.name, ERR_NOSUCHNICK, client.nick, msg.Params[0], "No such nick") } return false } if client != target && msg.Command != "SAMODE" { if len(msg.Params) > 1 { client.Send(nil, server.name, ERR_USERSDONTMATCH, client.nick, "Can't change modes for other users") } else { client.Send(nil, server.name, ERR_USERSDONTMATCH, client.nick, "Can't view modes for other users") } return false } // applied mode changes applied := make(ModeChanges, 0) if 1 < len(msg.Params) { // parse out real mode changes params := msg.Params[1:] changes, unknown := ParseUserModeChanges(params...) // alert for unknown mode changes for char := range unknown { client.Send(nil, server.name, ERR_UNKNOWNMODE, client.nick, string(char), "is an unknown mode character to me") } if len(unknown) == 1 && len(changes) == 0 { return false } // apply mode changes applied = target.applyUserModeChanges(msg.Command == "SAMODE", changes) } if len(applied) > 0 { client.Send(nil, client.nickMaskString, "MODE", target.nick, applied.String()) } else if client == target { client.Send(nil, target.nickMaskString, RPL_UMODEIS, target.nick, target.ModeString()) if client.flags[LocalOperator] || client.flags[Operator] { masks := server.snomasks.String(client) if 0 < len(masks) { client.Send(nil, target.nickMaskString, RPL_SNOMASKIS, target.nick, masks, "Server notice masks") } } } return false } // ParseChannelModeChanges returns the valid changes, and the list of unknown chars. func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) { changes := make(ModeChanges, 0) unknown := make(map[rune]bool) if 0 < len(params) { modeArg := params[0] op := ModeOp(modeArg[0]) if (op == Add) || (op == Remove) { modeArg = modeArg[1:] } else { unknown[rune(modeArg[0])] = true return changes, unknown } skipArgs := 1 for _, mode := range modeArg { if mode == '-' || mode == '+' { op = ModeOp(mode) continue } change := ModeChange{ mode: Mode(mode), op: op, } // put arg into modechange if needed switch Mode(mode) { case BanMask, ExceptMask, InviteMask: if len(params) > skipArgs { change.arg = params[skipArgs] skipArgs++ } else { change.op = List } case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice: if len(params) > skipArgs { change.arg = params[skipArgs] skipArgs++ } else { continue } case Key, UserLimit: // don't require value when removing if change.op == Add { if len(params) > skipArgs { change.arg = params[skipArgs] skipArgs++ } else { continue } } } var isKnown bool for _, supportedMode := range SupportedChannelModes { if rune(supportedMode) == mode { isKnown = true break } } if !isKnown { unknown[mode] = true continue } changes = append(changes, change) } } return changes, unknown } // ApplyChannelModeChanges applies a given set of mode changes. func ApplyChannelModeChanges(channel *Channel, client *Client, isSamode bool, changes ModeChanges) ModeChanges { // so we only output one warning for each list type when full listFullWarned := make(map[Mode]bool) clientIsOp := channel.clientIsAtLeastNoMutex(client, ChannelOperator) var alreadySentPrivError bool applied := make(ModeChanges, 0) for _, change := range changes { // chan priv modes are checked specially so ignore them // means regular users can't view ban/except lists... but I'm not worried about that if isSamode && ChannelModePrefixes[change.mode] == "" && !clientIsOp { if !alreadySentPrivError { alreadySentPrivError = true client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator") } continue } switch change.mode { case BanMask, ExceptMask, InviteMask: mask := change.arg list := channel.lists[change.mode] if list == nil { // This should never happen, but better safe than panicky. client.Send(nil, client.server.name, ERR_UNKNOWNERROR, client.nick, "MODE", "Could not complete MODE command") return changes } if (change.op == List) || (mask == "") { channel.ShowMaskList(client, change.mode) continue } // confirm mask looks valid mask, err := Casefold(mask) if err != nil { continue } switch change.op { case Add: if len(list.masks) >= client.server.limits.ChanListModes { if !listFullWarned[change.mode] { client.Send(nil, client.server.name, ERR_BANLISTFULL, client.nick, channel.name, change.mode.String(), "Channel list is full") listFullWarned[change.mode] = true } continue } list.Add(mask) applied = append(applied, change) case Remove: list.Remove(mask) applied = append(applied, change) } case UserLimit: switch change.op { case Add: val, err := strconv.ParseUint(change.arg, 10, 64) if err == nil { channel.userLimit = val applied = append(applied, change) } case Remove: channel.userLimit = 0 applied = append(applied, change) } case Key: switch change.op { case Add: channel.key = change.arg case Remove: channel.key = "" } applied = append(applied, change) case InviteOnly, Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, ChanRoleplaying: switch change.op { case Add: if channel.flags[change.mode] { continue } channel.flags[change.mode] = true applied = append(applied, change) case Remove: if !channel.flags[change.mode] { continue } delete(channel.flags, change.mode) applied = append(applied, change) } case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice: // make sure client has privs to edit the given prefix hasPrivs := isSamode if !hasPrivs { for _, mode := range ChannelPrivModes { if channel.members[client][mode] { hasPrivs = true // Admins can't give other people Admin or remove it from others, // standard for that channel mode, we worry about this later if mode == ChannelAdmin && change.mode == ChannelAdmin { hasPrivs = false } break } else if mode == change.mode { break } } } casefoldedName, err := CasefoldName(change.arg) if err != nil { continue } if !hasPrivs { if change.op == Remove && casefoldedName == client.nickCasefolded { // success! } else { if !alreadySentPrivError { alreadySentPrivError = true client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator") } continue } } change := channel.applyModeMemberNoMutex(client, change.mode, change.op, change.arg) if change != nil { applied = append(applied, *change) } } } return applied } // MODE [ [...]] func cmodeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { channelName, err := CasefoldChannel(msg.Params[0]) channel := server.channels.Get(channelName) if err != nil || channel == nil { client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, msg.Params[0], "No such channel") return false } channel.membersMutex.Lock() defer channel.membersMutex.Unlock() // applied mode changes applied := make(ModeChanges, 0) if 1 < len(msg.Params) { // parse out real mode changes params := msg.Params[1:] changes, unknown := ParseChannelModeChanges(params...) // alert for unknown mode changes for char := range unknown { client.Send(nil, server.name, ERR_UNKNOWNMODE, client.nick, string(char), "is an unknown mode character to me") } if len(unknown) == 1 && len(changes) == 0 { return false } // apply mode changes applied = ApplyChannelModeChanges(channel, client, msg.Command == "SAMODE", changes) } // save changes to banlist/exceptlist/invexlist var banlistUpdated, exceptlistUpdated, invexlistUpdated bool for _, change := range applied { if change.mode == BanMask { banlistUpdated = true } else if change.mode == ExceptMask { exceptlistUpdated = true } else if change.mode == InviteMask { invexlistUpdated = true } } server.registeredChannelsMutex.Lock() if 0 < len(applied) && server.registeredChannels[channel.nameCasefolded] != nil && (banlistUpdated || exceptlistUpdated || invexlistUpdated) { server.store.Update(func(tx *buntdb.Tx) error { chanInfo := server.loadChannelNoMutex(tx, channel.nameCasefolded) if banlistUpdated { var banlist []string for mask := range channel.lists[BanMask].masks { banlist = append(banlist, mask) } chanInfo.Banlist = banlist } if exceptlistUpdated { var exceptlist []string for mask := range channel.lists[ExceptMask].masks { exceptlist = append(exceptlist, mask) } chanInfo.Exceptlist = exceptlist } if invexlistUpdated { var invitelist []string for mask := range channel.lists[InviteMask].masks { invitelist = append(invitelist, mask) } chanInfo.Invitelist = invitelist } server.saveChannelNoMutex(tx, channel.nameCasefolded, *chanInfo) return nil }) } server.registeredChannelsMutex.Unlock() // send out changes if len(applied) > 0 { //TODO(dan): we should change the name of String and make it return a slice here args := append([]string{channel.name}, strings.Split(applied.String(), " ")...) for member := range channel.members { member.Send(nil, client.nickMaskString, "MODE", args...) } } else { //TODO(dan): we should just make ModeString return a slice here args := append([]string{client.nick, channel.name}, strings.Split(channel.modeStringNoLock(client), " ")...) client.Send(nil, client.nickMaskString, RPL_CHANNELMODEIS, args...) client.Send(nil, client.nickMaskString, RPL_CHANNELCREATED, client.nick, channel.name, strconv.FormatInt(channel.createdTime.Unix(), 10)) } return false }