// Copyright (c) 2012-2014 Jeremy Latt // Copyright (c) 2014-2015 Edmund Huber // Copyright (c) 2016- Daniel Oaks // released under the MIT license package irc import ( "bufio" "crypto/tls" "encoding/base64" "fmt" "log" "net" "net/http" "os" "os/signal" "strconv" "strings" "sync" "syscall" "time" "github.com/DanielOaks/girc-go/ircmsg" "github.com/tidwall/buntdb" ) var ( // cached because this may be used lots tooManyClientsMsg = ircmsg.MakeMessage(nil, "", "ERROR", "Too many clients from your IP or network") tooManyClientsBytes, _ = tooManyClientsMsg.Line() bannedFromServerMsg = ircmsg.MakeMessage(nil, "", "ERROR", "You are banned from this server (%s)") bannedFromServerBytes, _ = bannedFromServerMsg.Line() ) // Limits holds the maximum limits for various things such as topic lengths type Limits struct { AwayLen int ChannelLen int KickLen int MonitorEntries int NickLen int TopicLen int ChanListModes int } // ListenerInterface represents an interface for a listener. type ListenerInterface struct { Listener net.Listener Events chan ListenerEvent } const ( // DestroyListener instructs the listener to destroy itself. DestroyListener ListenerEventType = iota // UpdateListener instructs the listener to update itself (grab new certs, etc). UpdateListener = iota ) // ListenerEventType is the type of event this is. type ListenerEventType int // ListenerEvent is an event that's passed to the listener. type ListenerEvent struct { Type ListenerEventType NewConfig *tls.Config } // Server is the main Oragono server. type Server struct { accountRegistration *AccountRegistration accounts map[string]*ClientAccount authenticationEnabled bool channels ChannelNameMap checkIdent bool clients *ClientLookupSet commands chan Command configFilename string connectionLimits *ConnectionLimits connectionLimitsMutex sync.Mutex // used when affecting the connection limiter, to make sure rehashing doesn't make things go out-of-whack ctime time.Time currentOpers map[*Client]bool dlines *DLineManager idle chan *Client isupport *ISupportList limits Limits listenerEventActMutex sync.Mutex listeners map[string]ListenerInterface listenerUpdateMutex sync.Mutex monitoring map[string][]Client motdLines []string name string nameCasefolded string networkName string newConns chan clientConn operators map[string]Oper operclasses map[string]OperClass password []byte passwords *PasswordManager rehashMutex sync.Mutex rehashSignal chan os.Signal restAPI *RestAPIConfig signals chan os.Signal store buntdb.DB whoWas *WhoWasList } var ( // ServerExitSignals are the signals the server will exit on. ServerExitSignals = []os.Signal{ syscall.SIGINT, syscall.SIGTERM, syscall.SIGQUIT, } ) type clientConn struct { Conn net.Conn IsTLS bool } // NewServer returns a new Oragono server. func NewServer(configFilename string, config *Config) *Server { casefoldedName, err := Casefold(config.Server.Name) if err != nil { log.Println(fmt.Sprintf("Server name isn't valid: [%s]", config.Server.Name), err.Error()) return nil } // startup check that we have HELP entries for every command for name := range Commands { _, exists := Help[strings.ToLower(name)] if !exists { log.Fatal("Help entry does not exist for ", name) } } if config.AuthenticationEnabled { SupportedCapabilities[SASL] = true } operClasses, err := config.OperatorClasses() if err != nil { log.Fatal("Error loading oper classes:", err.Error()) } opers, err := config.Operators(operClasses) if err != nil { log.Fatal("Error loading operators:", err.Error()) } connectionLimits, err := NewConnectionLimits(config.Server.ConnectionLimits) if err != nil { log.Fatal("Error loading connection limits:", err.Error()) } server := &Server{ accounts: make(map[string]*ClientAccount), authenticationEnabled: config.AuthenticationEnabled, channels: make(ChannelNameMap), clients: NewClientLookupSet(), commands: make(chan Command), configFilename: configFilename, connectionLimits: connectionLimits, ctime: time.Now(), currentOpers: make(map[*Client]bool), idle: make(chan *Client), limits: Limits{ AwayLen: int(config.Limits.AwayLen), ChannelLen: int(config.Limits.ChannelLen), KickLen: int(config.Limits.KickLen), MonitorEntries: int(config.Limits.MonitorEntries), NickLen: int(config.Limits.NickLen), TopicLen: int(config.Limits.TopicLen), ChanListModes: int(config.Limits.ChanListModes), }, listeners: make(map[string]ListenerInterface), monitoring: make(map[string][]Client), name: config.Server.Name, nameCasefolded: casefoldedName, networkName: config.Network.Name, newConns: make(chan clientConn), operclasses: *operClasses, operators: opers, signals: make(chan os.Signal, len(ServerExitSignals)), rehashSignal: make(chan os.Signal, 1), restAPI: &config.Server.RestAPI, whoWas: NewWhoWasList(config.Limits.WhowasEntries), checkIdent: config.Server.CheckIdent, } // open data store db, err := buntdb.Open(config.Datastore.Path) if err != nil { log.Fatal(fmt.Sprintf("Failed to open datastore: %s", err.Error())) } server.store = *db // load dlines server.loadDLines() // load password manager err = server.store.View(func(tx *buntdb.Tx) error { saltString, err := tx.Get(keySalt) if err != nil { return fmt.Errorf("Could not retrieve salt string: %s", err.Error()) } salt, err := base64.StdEncoding.DecodeString(saltString) if err != nil { return err } pwm := NewPasswordManager(salt) server.passwords = &pwm return nil }) if err != nil { log.Fatal(fmt.Sprintf("Could not load salt: %s", err.Error())) } if config.Server.MOTD != "" { file, err := os.Open(config.Server.MOTD) if err == nil { defer file.Close() reader := bufio.NewReader(file) for { line, err := reader.ReadString('\n') if err != nil { break } line = strings.TrimRight(line, "\r\n") // "- " is the required prefix for MOTD, we just add it here to make // bursting it out to clients easier line = fmt.Sprintf("- %s", line) server.motdLines = append(server.motdLines, line) } } } if config.Server.Password != "" { server.password = config.Server.PasswordBytes() } for _, addr := range config.Server.Listen { server.createListener(addr, config.TLSListeners()) } if config.Server.Wslisten != "" { server.wslisten(config.Server.Wslisten, config.Server.TLSListeners) } // registration accountReg := NewAccountRegistration(config.Registration.Accounts) server.accountRegistration = &accountReg // Attempt to clean up when receiving these signals. signal.Notify(server.signals, ServerExitSignals...) signal.Notify(server.rehashSignal, syscall.SIGHUP) server.setISupport() // start API if enabled if server.restAPI.Enabled { Log.info.Printf("%s rest API started on %s .", server.name, server.restAPI.Listen) server.startRestAPI() } return server } // setISupport sets up our RPL_ISUPPORT reply. func (server *Server) setISupport() { maxTargetsString := strconv.Itoa(maxTargets) // add RPL_ISUPPORT tokens server.isupport = NewISupportList() server.isupport.Add("AWAYLEN", strconv.Itoa(server.limits.AwayLen)) server.isupport.Add("CASEMAPPING", "rfc7700") server.isupport.Add("CHANMODES", strings.Join([]string{ChannelModes{BanMask, ExceptMask, InviteMask}.String(), "", ChannelModes{UserLimit, Key}.String(), ChannelModes{InviteOnly, Moderated, NoOutside, OpOnlyTopic, ChanRoleplaying, Secret}.String()}, ",")) server.isupport.Add("CHANNELLEN", strconv.Itoa(server.limits.ChannelLen)) server.isupport.Add("CHANTYPES", "#") server.isupport.Add("EXCEPTS", "") server.isupport.Add("INVEX", "") server.isupport.Add("KICKLEN", strconv.Itoa(server.limits.KickLen)) server.isupport.Add("MAXLIST", fmt.Sprintf("beI:%s", strconv.Itoa(server.limits.ChanListModes))) server.isupport.Add("MAXTARGETS", maxTargetsString) server.isupport.Add("MODES", "") server.isupport.Add("MONITOR", strconv.Itoa(server.limits.MonitorEntries)) server.isupport.Add("NETWORK", server.networkName) server.isupport.Add("NICKLEN", strconv.Itoa(server.limits.NickLen)) server.isupport.Add("PREFIX", "(qaohv)~&@%+") server.isupport.Add("RPCHAN", "E") server.isupport.Add("RPUSER", "E") server.isupport.Add("STATUSMSG", "~&@%+") server.isupport.Add("TARGMAX", fmt.Sprintf("NAMES:1,LIST:1,KICK:1,WHOIS:1,PRIVMSG:%s,NOTICE:%s,MONITOR:", maxTargetsString, maxTargetsString)) server.isupport.Add("TOPICLEN", strconv.Itoa(server.limits.TopicLen)) // account registration if server.accountRegistration.Enabled { // 'none' isn't shown in the REGCALLBACKS vars var enabledCallbacks []string for _, name := range server.accountRegistration.EnabledCallbacks { if name != "*" { enabledCallbacks = append(enabledCallbacks, name) } } server.isupport.Add("REGCOMMANDS", "CREATE,VERIFY") server.isupport.Add("REGCALLBACKS", strings.Join(enabledCallbacks, ",")) server.isupport.Add("REGCREDTYPES", "passphrase,certfp") } server.isupport.RegenerateCachedReply() } func loadChannelList(channel *Channel, list string, maskMode ChannelMode) { if list == "" { return } channel.lists[maskMode].AddAll(strings.Split(list, " ")) } func (server *Server) Shutdown() { //TODO(dan): Make sure we disallow new nicks for _, client := range server.clients.ByNick { client.Notice("Server is shutting down") } if err := server.store.Close(); err != nil { Log.error.Println("Server.Shutdown store.Close: error:", err) } } // Run starts the server. func (server *Server) Run() { // defer closing db/store defer server.store.Close() done := false for !done { select { case <-server.signals: server.Shutdown() done = true case <-server.rehashSignal: // eventually we expect to use HUP to reload config err := server.rehash() if err != nil { Log.error.Println("Failed to rehash:", err.Error()) } case conn := <-server.newConns: // check connection limits ipaddr := net.ParseIP(IPString(conn.Conn.RemoteAddr())) if ipaddr != nil { // check DLINEs isBanned, info := server.dlines.CheckIP(ipaddr) if isBanned { banMessage := fmt.Sprintf(bannedFromServerBytes, info.Reason) if info.Time != nil { banMessage += fmt.Sprintf(" [%s]", info.Time.Duration.String()) } conn.Conn.Write([]byte(banMessage)) conn.Conn.Close() continue } // check connection limits server.connectionLimitsMutex.Lock() err := server.connectionLimits.AddClient(ipaddr, false) server.connectionLimitsMutex.Unlock() if err != nil { // too many connections from one client, tell the client and close the connection // this might not show up properly on some clients, but our objective here is just to close it out before it has a load impact on us conn.Conn.Write([]byte(tooManyClientsBytes)) conn.Conn.Close() continue } go NewClient(server, conn.Conn, conn.IsTLS) continue } case client := <-server.idle: client.Idle() } } } // // IRC protocol listeners // // createListener starts the given listeners. func (server *Server) createListener(addr string, tlsMap map[string]*tls.Config) { config, listenTLS := tlsMap[addr] _, alreadyExists := server.listeners[addr] if alreadyExists { log.Fatal(server, "listener already exists:", addr) } // make listener event channel listenerEventChannel := make(chan ListenerEvent, 1) // make listener listener, err := net.Listen("tcp", addr) if err != nil { log.Fatal(server, "listen error: ", err) } tlsString := "plaintext" if listenTLS { config.ClientAuth = tls.RequestClientCert listener = tls.NewListener(listener, config) tlsString = "TLS" } // throw our details to the server so we can be modified/killed later li := ListenerInterface{ Events: listenerEventChannel, Listener: listener, } server.listeners[addr] = li // start listening Log.info.Printf("%s listening on %s using %s.", server.name, addr, tlsString) // setup accept goroutine go func() { for { conn, err := listener.Accept() if err == nil { newConn := clientConn{ Conn: conn, IsTLS: listenTLS, } server.newConns <- newConn } select { case event := <-server.listeners[addr].Events: // this is used to confirm that whoever passed us this event has closed the existing listener correctly (in an attempt to get us to notice the event). // this is required to keep REHASH from having a very small race possibility of killing the primary listener server.listenerEventActMutex.Lock() server.listenerEventActMutex.Unlock() if event.Type == DestroyListener { // listener should already be closed, this is just for safety listener.Close() return } else if event.Type == UpdateListener { // close old listener listener.Close() // make new listener listener, err = net.Listen("tcp", addr) if err != nil { log.Fatal(server, "listen error: ", err) } tlsString := "plaintext" if event.NewConfig != nil { config = event.NewConfig config.ClientAuth = tls.RequestClientCert listener = tls.NewListener(listener, config) tlsString = "TLS" } // update server ListenerInterface li.Listener = listener server.listenerUpdateMutex.Lock() server.listeners[addr] = li server.listenerUpdateMutex.Unlock() // print notice Log.info.Printf("%s updated listener %s using %s.", server.name, addr, tlsString) } default: // no events waiting for us, fall-through and continue } } }() } // // websocket listen goroutine // func (server *Server) wslisten(addr string, tlsMap map[string]*TLSListenConfig) { http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) { if r.Method != "GET" { Log.error.Printf("%s method not allowed", server.name) return } // We don't have any subprotocols, so if someone attempts to `new // WebSocket(server, "subprotocol")` they'll break here, instead of // getting the default, ambiguous, response from gorilla. if v, ok := r.Header["Sec-Websocket-Protocol"]; ok { http.Error(w, fmt.Sprintf("WebSocket subprocotols (e.g. %s) not supported", v), 400) } ws, err := upgrader.Upgrade(w, r, nil) if err != nil { Log.error.Printf("%s websocket upgrade error: %s", server.name, err) return } newConn := clientConn{ Conn: WSContainer{ws}, IsTLS: false, //TODO(dan): track TLS or not here properly } server.newConns <- newConn }) go func() { config, listenTLS := tlsMap[addr] tlsString := "plaintext" var err error if listenTLS { tlsString = "TLS" } Log.info.Printf("%s websocket listening on %s using %s.", server.name, addr, tlsString) if listenTLS { err = http.ListenAndServeTLS(addr, config.Cert, config.Key, nil) } else { err = http.ListenAndServe(addr, nil) } if err != nil { Log.error.Printf("%s listenAndServe (%s) error: %s", server.name, tlsString, err) } }() } // // server functionality // func (server *Server) tryRegister(c *Client) { if c.registered || !c.HasNick() || !c.HasUsername() || (c.capState == CapNegotiating) { return } c.Register() // send welcome text //NOTE(dan): we specifically use the NICK here instead of the nickmask // see http://modern.ircdocs.horse/#rplwelcome-001 for details on why we avoid using the nickmask c.Send(nil, server.name, RPL_WELCOME, c.nick, fmt.Sprintf("Welcome to the Internet Relay Network %s", c.nick)) c.Send(nil, server.name, RPL_YOURHOST, c.nick, fmt.Sprintf("Your host is %s, running version %s", server.name, Ver)) c.Send(nil, server.name, RPL_CREATED, c.nick, fmt.Sprintf("This server was created %s", server.ctime.Format(time.RFC1123))) //TODO(dan): Look at adding last optional [] parameter c.Send(nil, server.name, RPL_MYINFO, c.nick, server.name, Ver, supportedUserModesString, supportedChannelModesString) c.RplISupport() server.MOTD(c) c.Send(nil, c.nickMaskString, RPL_UMODEIS, c.nick, c.ModeString()) } func (server *Server) MOTD(client *Client) { if len(server.motdLines) < 1 { client.Send(nil, server.name, ERR_NOMOTD, client.nick, "MOTD File is missing") return } client.Send(nil, server.name, RPL_MOTDSTART, client.nick, fmt.Sprintf("- %s Message of the day - ", server.name)) for _, line := range server.motdLines { client.Send(nil, server.name, RPL_MOTD, client.nick, line) } client.Send(nil, server.name, RPL_ENDOFMOTD, client.nick, "End of MOTD command") } func (server *Server) Id() string { return server.name } func (server *Server) Nick() string { return server.Id() } // // registration commands // // PASS func passHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { if client.registered { client.Send(nil, server.name, ERR_ALREADYREGISTRED, client.nick, "You may not reregister") return false } // if no password exists, skip checking if len(server.password) == 0 { client.authorized = true return false } // check the provided password password := []byte(msg.Params[0]) if ComparePassword(server.password, password) != nil { client.Send(nil, server.name, ERR_PASSWDMISMATCH, client.nick, "Password incorrect") client.Send(nil, server.name, "ERROR", "Password incorrect") return true } client.authorized = true return false } // USER * 0 func userHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { if client.registered { client.Send(nil, server.name, ERR_ALREADYREGISTRED, client.nick, "You may not reregister") return false } if !client.authorized { client.Quit("Bad password") return true } if client.username != "" && client.realname != "" { return false } // confirm that username is valid // _, err := CasefoldName(msg.Params[0]) if err != nil { client.Send(nil, "", "ERROR", "Malformed username") return true } // set user info and log client in //TODO(dan): Could there be a race condition here with adding/removing the client? //TODO(dan): we should do something like server.clients.Replace(client) instead // we do it this way to ONLY replace what hasn't already been set server.clients.Remove(client) if !client.HasUsername() { client.username = "~" + msg.Params[0] // don't bother updating nickmask here, it's not valid anyway } if client.realname == "" { client.realname = msg.Params[3] } server.clients.Add(client) server.tryRegister(client) return false } // QUIT [] func quitHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { reason := "Quit" if len(msg.Params) > 0 { reason += ": " + msg.Params[0] } client.Quit(reason) return true } // // normal commands // // PING [] func pingHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { client.Send(nil, server.name, "PONG", msg.Params...) return false } // PONG [ ] func pongHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { // client gets touched when they send this command, so we don't need to do anything return false } // JOIN {,} [{,}] // JOIN 0 func joinHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { // handle JOIN 0 if msg.Params[0] == "0" { for channel := range client.channels { channel.Part(client, client.nickCasefolded) } return false } // handle regular JOINs channels := strings.Split(msg.Params[0], ",") var keys []string if len(msg.Params) > 1 { keys = strings.Split(msg.Params[1], ",") } for i, name := range channels { casefoldedName, err := CasefoldChannel(name) if err != nil { if len(name) > 0 { client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, name, "No such channel") } continue } channel := server.channels.Get(casefoldedName) if channel == nil { if len(casefoldedName) > server.limits.ChannelLen { client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, name, "No such channel") continue } channel = NewChannel(server, name, true) } var key string if len(keys) > i { key = keys[i] } channel.Join(client, key) } return false } // PART {,} [] func partHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { channels := strings.Split(msg.Params[0], ",") var reason string //TODO(dan): if this isn't supplied here, make sure the param doesn't exist in the PART message sent to other users if len(msg.Params) > 1 { reason = msg.Params[1] } for _, chname := range channels { casefoldedChannelName, err := CasefoldChannel(chname) channel := server.channels.Get(casefoldedChannelName) if err != nil || channel == nil { if len(chname) > 0 { client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, chname, "No such channel") } continue } channel.Part(client, reason) } return false } // TOPIC [] func topicHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { name, err := CasefoldChannel(msg.Params[0]) channel := server.channels.Get(name) if err != nil || channel == nil { if len(msg.Params[0]) > 0 { client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, msg.Params[0], "No such channel") } return false } if len(msg.Params) > 1 { channel.SetTopic(client, msg.Params[1]) } else { channel.GetTopic(client) } return false } // PRIVMSG {,} func privmsgHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { clientOnlyTags := GetClientOnlyTags(msg.Tags) targets := strings.Split(msg.Params[0], ",") message := msg.Params[1] for i, targetString := range targets { // max of four targets per privmsg if i > maxTargets-1 { break } prefixes, targetString := SplitChannelMembershipPrefixes(targetString) lowestPrefix := GetLowestChannelModePrefix(prefixes) // eh, no need to notify them if len(targetString) < 1 { continue } target, err := CasefoldChannel(targetString) if err == nil { channel := server.channels.Get(target) if channel == nil { client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, targetString, "No such channel") continue } channel.PrivMsg(lowestPrefix, clientOnlyTags, client, message) } else { target, err = CasefoldName(targetString) user := server.clients.Get(target) if err != nil || user == nil { if len(target) > 0 { client.Send(nil, server.name, ERR_NOSUCHNICK, target, "No such nick") } continue } if !user.capabilities[MessageTags] { clientOnlyTags = nil } user.SendFromClient(client, clientOnlyTags, client.nickMaskString, "PRIVMSG", user.nick, message) if client.capabilities[EchoMessage] { client.SendFromClient(client, clientOnlyTags, client.nickMaskString, "PRIVMSG", user.nick, message) } if user.flags[Away] { //TODO(dan): possibly implement cooldown of away notifications to users client.Send(nil, server.name, RPL_AWAY, user.nick, user.awayMessage) } } } return false } func (client *Client) WhoisChannelsNames(target *Client) []string { isMultiPrefix := target.capabilities[MultiPrefix] var chstrs []string index := 0 for channel := range client.channels { // channel is secret and the target can't see it if !target.flags[Operator] && channel.flags[Secret] && !channel.members.Has(target) { continue } chstrs = append(chstrs, channel.members[client].Prefixes(isMultiPrefix)+channel.name) index++ } return chstrs } // WHOIS [ ] *( "," ) func whoisHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { var masksString string //var target string if len(msg.Params) > 1 { //target = msg.Params[0] masksString = msg.Params[1] } else { masksString = msg.Params[0] } if len(strings.TrimSpace(masksString)) < 1 { client.Send(nil, server.name, ERR_UNKNOWNERROR, client.nick, msg.Command, "No masks given") return false } if client.flags[Operator] { masks := strings.Split(masksString, ",") for _, mask := range masks { casefoldedMask, err := Casefold(mask) if err != nil { client.Send(nil, client.server.name, ERR_NOSUCHNICK, mask, "No such nick") continue } matches := server.clients.FindAll(casefoldedMask) if len(matches) == 0 { client.Send(nil, client.server.name, ERR_NOSUCHNICK, mask, "No such nick") continue } for mclient := range matches { client.getWhoisOf(mclient) } } } else { // only get the first request casefoldedMask, err := Casefold(strings.Split(masksString, ",")[0]) mclient := server.clients.Get(casefoldedMask) if err != nil || mclient == nil { client.Send(nil, client.server.name, ERR_NOSUCHNICK, masksString, "No such nick") // fall through, ENDOFWHOIS is always sent } else { client.getWhoisOf(mclient) } } client.Send(nil, server.name, RPL_ENDOFWHOIS, client.nick, masksString, "End of /WHOIS list") return false } func (client *Client) getWhoisOf(target *Client) { client.Send(nil, client.server.name, RPL_WHOISUSER, client.nick, target.nick, target.username, target.hostname, "*", target.realname) //TODO(dan): ...one channel per reply? really? for _, line := range client.WhoisChannelsNames(target) { client.Send(nil, client.server.name, RPL_WHOISCHANNELS, client.nick, target.nick, line) } if target.class != nil { client.Send(nil, client.server.name, RPL_WHOISOPERATOR, client.nick, target.nick, target.whoisLine) } if target.certfp != "" && (client.flags[Operator] || client == target) { client.Send(nil, client.server.name, RPL_WHOISCERTFP, client.nick, target.nick, fmt.Sprintf("has client certificate fingerprint %s", target.certfp)) } client.Send(nil, client.server.name, RPL_WHOISIDLE, client.nick, target.nick, strconv.FormatUint(target.IdleSeconds(), 10), strconv.FormatInt(target.SignonTime(), 10), "seconds idle, signon time") } // ( "H" / "G" ) ["*"] [ ( "@" / "+" ) ] // : func (target *Client) RplWhoReply(channel *Channel, client *Client) { channelName := "*" flags := "" if client.flags[Away] { flags = "G" } else { flags = "H" } if client.flags[Operator] { flags += "*" } if channel != nil { flags += channel.members[client].Prefixes(target.capabilities[MultiPrefix]) channelName = channel.name } target.Send(nil, target.server.name, RPL_WHOREPLY, target.nick, channelName, client.username, client.hostname, client.server.name, client.nick, flags, strconv.Itoa(client.hops)+" "+client.realname) } func whoChannel(client *Client, channel *Channel, friends ClientSet) { for member := range channel.members { if !client.flags[Invisible] || friends[client] { client.RplWhoReply(channel, member) } } } // WHO [ [ "o" ] ] func whoHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { friends := client.Friends() var mask string if len(msg.Params) > 0 { casefoldedMask, err := Casefold(msg.Params[0]) if err != nil { client.Send(nil, server.name, ERR_UNKNOWNERROR, "WHO", "Mask isn't valid") return false } mask = casefoldedMask } //TODO(dan): is this used and would I put this param in the Modern doc? // if not, can we remove it? //var operatorOnly bool //if len(msg.Params) > 1 && msg.Params[1] == "o" { // operatorOnly = true //} if mask == "" { for _, channel := range server.channels { whoChannel(client, channel, friends) } } else if mask[0] == '#' { // TODO implement wildcard matching //TODO(dan): ^ only for opers channel := server.channels.Get(mask) if channel != nil { whoChannel(client, channel, friends) } } else { for mclient := range server.clients.FindAll(mask) { client.RplWhoReply(nil, mclient) } } client.Send(nil, server.name, RPL_ENDOFWHO, client.nick, mask, "End of WHO list") return false } // OPER func operHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { name, err := CasefoldName(msg.Params[0]) if err != nil { client.Send(nil, server.name, ERR_PASSWDMISMATCH, client.nick, "Password incorrect") return true } hash := server.operators[name].Pass password := []byte(msg.Params[1]) err = ComparePassword(hash, password) if (hash == nil) || (err != nil) { client.Send(nil, server.name, ERR_PASSWDMISMATCH, client.nick, "Password incorrect") return true } client.flags[Operator] = true client.operName = name client.class = server.operators[name].Class server.currentOpers[client] = true client.whoisLine = server.operators[name].WhoisLine // push new vhost if one is set if len(server.operators[name].Vhost) > 0 { originalHost := client.nickMaskString client.vhost = server.operators[name].Vhost for fClient := range client.Friends(ChgHost) { fClient.SendFromClient(client, nil, originalHost, "CHGHOST", client.username, client.vhost) } client.updateNickMask() } client.Send(nil, server.name, RPL_YOUREOPER, client.nick, "You are now an IRC operator") //TODO(dan): Should this be sent automagically as part of setting the flag/mode? modech := ModeChanges{&ModeChange{ mode: Operator, op: Add, }} client.Send(nil, server.name, "MODE", client.nick, modech.String()) return false } // rehash reloads the config and applies the changes from the config file. func (server *Server) rehash() error { // only let one REHASH go on at a time server.rehashMutex.Lock() config, err := LoadConfig(server.configFilename) if err != nil { return fmt.Errorf("Error rehashing config file: %s", err.Error()) } // confirm connectionLimits are fine connectionLimits, err := NewConnectionLimits(config.Server.ConnectionLimits) if err != nil { return fmt.Errorf("Error rehashing config file: %s", err.Error()) } // confirm operator stuff all exists and is fine operclasses, err := config.OperatorClasses() if err != nil { return fmt.Errorf("Error rehashing config file: %s", err.Error()) } opers, err := config.Operators(operclasses) if err != nil { return fmt.Errorf("Error rehashing config file: %s", err.Error()) } for client := range server.currentOpers { _, exists := opers[client.operName] if !exists { return fmt.Errorf("Oper [%s] no longer exists (used by client [%s])", client.operName, client.nickMaskString) } } // apply new connectionlimits server.connectionLimitsMutex.Lock() server.connectionLimits = connectionLimits for _, client := range server.clients.ByNick { ipaddr := net.ParseIP(IPString(client.socket.conn.RemoteAddr())) if ipaddr != nil { server.connectionLimits.AddClient(ipaddr, true) } } server.connectionLimitsMutex.Unlock() // setup new and removed caps addedCaps := make(CapabilitySet) removedCaps := make(CapabilitySet) // SASL if config.AuthenticationEnabled && !server.authenticationEnabled { // enabling SASL SupportedCapabilities[SASL] = true addedCaps[SASL] = true } if !config.AuthenticationEnabled && server.authenticationEnabled { // disabling SASL SupportedCapabilities[SASL] = false removedCaps[SASL] = true } server.authenticationEnabled = config.AuthenticationEnabled // burst new and removed caps var capBurstClients ClientSet added := make(map[CapVersion]string) var removed string if len(addedCaps) > 0 || len(removedCaps) > 0 { capBurstClients = server.clients.AllWithCaps(CapNotify) added[Cap301] = addedCaps.String(Cap301) added[Cap302] = addedCaps.String(Cap302) // removed never has values removed = removedCaps.String(Cap301) } for sClient := range capBurstClients { if len(addedCaps) > 0 { sClient.Send(nil, server.name, "CAP", sClient.nick, "NEW", added[sClient.capVersion]) } if len(removedCaps) > 0 { sClient.Send(nil, server.name, "CAP", sClient.nick, "DEL", removed) } } // set server options server.limits = Limits{ AwayLen: int(config.Limits.AwayLen), ChannelLen: int(config.Limits.ChannelLen), KickLen: int(config.Limits.KickLen), MonitorEntries: int(config.Limits.MonitorEntries), NickLen: int(config.Limits.NickLen), TopicLen: int(config.Limits.TopicLen), ChanListModes: int(config.Limits.ChanListModes), } server.operclasses = *operclasses server.operators = opers server.checkIdent = config.Server.CheckIdent // registration accountReg := NewAccountRegistration(config.Registration.Accounts) server.accountRegistration = &accountReg // set RPL_ISUPPORT oldISupportList := server.isupport server.setISupport() newISupportReplies := oldISupportList.GetDifference(server.isupport) // push new info to all of our clients for _, sClient := range server.clients.ByNick { for _, tokenline := range newISupportReplies { // ugly trickery ahead sClient.Send(nil, server.name, RPL_ISUPPORT, append([]string{sClient.nick}, tokenline...)...) } } // destroy old listeners tlsListeners := config.TLSListeners() for addr := range server.listeners { var exists bool for _, newaddr := range config.Server.Listen { if newaddr == addr { exists = true break } } server.listenerEventActMutex.Lock() if exists { // update old listener server.listeners[addr].Events <- ListenerEvent{ Type: UpdateListener, NewConfig: tlsListeners[addr], } } else { // destroy nonexistent listener server.listeners[addr].Events <- ListenerEvent{ Type: DestroyListener, } } // force listener to apply the event right away server.listeners[addr].Listener.Close() server.listenerEventActMutex.Unlock() } for _, newaddr := range config.Server.Listen { _, exists := server.listeners[newaddr] if !exists { // make new listener server.createListener(newaddr, tlsListeners) } } server.rehashMutex.Unlock() return nil } // REHASH func rehashHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { err := server.rehash() if err == nil { client.Send(nil, server.name, RPL_REHASHING, client.nick, "ircd.yaml", "Rehashing") } else { client.Send(nil, server.name, ERR_UNKNOWNERROR, client.nick, "REHASH", err.Error()) } return false } // AWAY [] func awayHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { var isAway bool var text string if len(msg.Params) > 0 { isAway = true text = msg.Params[0] if len(text) > server.limits.AwayLen { text = text[:server.limits.AwayLen] } } if isAway { client.flags[Away] = true } else { delete(client.flags, Away) } client.awayMessage = text var op ModeOp if client.flags[Away] { op = Add client.Send(nil, server.name, RPL_NOWAWAY, client.nick, "You have been marked as being away") } else { op = Remove client.Send(nil, server.name, RPL_UNAWAY, client.nick, "You are no longer marked as being away") } //TODO(dan): Should this be sent automagically as part of setting the flag/mode? modech := ModeChanges{&ModeChange{ mode: Away, op: op, }} client.Send(nil, server.name, "MODE", client.nick, client.nick, modech.String()) // dispatch away-notify for friend := range client.Friends(AwayNotify) { if client.flags[Away] { friend.SendFromClient(client, nil, client.nickMaskString, "AWAY", client.awayMessage) } else { friend.SendFromClient(client, nil, client.nickMaskString, "AWAY") } } return false } // ISON { } func isonHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { var nicks = msg.Params var err error var casefoldedNick string ison := make([]string, 0) for _, nick := range nicks { casefoldedNick, err = CasefoldName(nick) if err != nil { continue } if iclient := server.clients.Get(casefoldedNick); iclient != nil { ison = append(ison, iclient.nick) } } client.Send(nil, server.name, RPL_ISON, client.nick, strings.Join(nicks, " ")) return false } // MOTD [] func motdHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { //TODO(dan): hook this up when we have multiple servers I guess??? //var target string //if len(msg.Params) > 0 { // target = msg.Params[0] //} server.MOTD(client) return false } // NOTICE {,} func noticeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { clientOnlyTags := GetClientOnlyTags(msg.Tags) targets := strings.Split(msg.Params[0], ",") message := msg.Params[1] for i, targetString := range targets { // max of four targets per privmsg if i > maxTargets-1 { break } prefixes, targetString := SplitChannelMembershipPrefixes(targetString) lowestPrefix := GetLowestChannelModePrefix(prefixes) target, cerr := CasefoldChannel(targetString) if cerr == nil { channel := server.channels.Get(target) if channel == nil { // errors silently ignored with NOTICE as per RFC continue } channel.PrivMsg(lowestPrefix, clientOnlyTags, client, message) } else { target, err := CasefoldName(targetString) if err != nil { continue } user := server.clients.Get(target) if user == nil { // errors silently ignored with NOTICE as per RFC continue } if !user.capabilities[MessageTags] { clientOnlyTags = nil } user.SendFromClient(client, clientOnlyTags, client.nickMaskString, "NOTICE", user.nick, message) if client.capabilities[EchoMessage] { client.SendFromClient(client, clientOnlyTags, client.nickMaskString, "NOTICE", user.nick, message) } } } return false } // KICK {,} {,} [] func kickHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { channels := strings.Split(msg.Params[0], ",") users := strings.Split(msg.Params[1], ",") if (len(channels) != len(users)) && (len(users) != 1) { client.Send(nil, server.name, ERR_NEEDMOREPARAMS, client.nick, "KICK", "Not enough parameters") return false } kicks := make(map[string]string) for index, channel := range channels { if len(users) == 1 { kicks[channel] = users[0] } else { kicks[channel] = users[index] } } var comment string if len(msg.Params) > 2 { comment = msg.Params[2] } for chname, nickname := range kicks { casefoldedChname, err := CasefoldChannel(chname) channel := server.channels.Get(casefoldedChname) if err != nil || channel == nil { client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, chname, "No such channel") continue } casefoldedNickname, err := CasefoldName(nickname) target := server.clients.Get(casefoldedNickname) if err != nil || target == nil { client.Send(nil, server.name, ERR_NOSUCHNICK, nickname, "No such nick") continue } // make sure client has privs to kick the given user //TODO(dan): split this into a separate function that checks if users have privs // over other users, useful for things like -aoh as well var hasPrivs bool for _, mode := range ChannelPrivModes { if channel.members[client][mode] { hasPrivs = true // admins cannot kick other admins if mode == ChannelAdmin && channel.members[target][ChannelAdmin] { hasPrivs = false } break } else if channel.members[target][mode] { break } } if hasPrivs { if comment == "" { comment = nickname } channel.Kick(client, target, comment) } else { client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, chname, "You're not a channel operator") } } return false } // LIST [{,} []] func listHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { var channels []string if len(msg.Params) > 0 { channels = strings.Split(msg.Params[0], ",") } var target string if len(msg.Params) > 1 { target = msg.Params[1] } //TODO(dan): target server when we have multiple servers //TODO(dan): we should continue just fine if it's this current server though if target != "" { client.Send(nil, server.name, ERR_NOSUCHSERVER, client.nick, target, "No such server") return false } if len(channels) == 0 { for _, channel := range server.channels { if !client.flags[Operator] && channel.flags[Secret] { continue } client.RplList(channel) } } else { // limit regular users to only listing one channel if !client.flags[Operator] { channels = channels[:1] } for _, chname := range channels { casefoldedChname, err := CasefoldChannel(chname) channel := server.channels.Get(casefoldedChname) if err != nil || channel == nil || (!client.flags[Operator] && channel.flags[Secret]) { if len(chname) > 0 { client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, chname, "No such channel") } continue } client.RplList(channel) } } client.Send(nil, server.name, RPL_LISTEND, client.nick, "End of LIST") return false } func (target *Client) RplList(channel *Channel) { // get the correct number of channel members var memberCount int if target.flags[Operator] || channel.members.Has(target) { memberCount = len(channel.members) } else { for member := range channel.members { if !member.flags[Invisible] { memberCount += 1 } } } target.Send(nil, target.server.name, RPL_LIST, target.nick, channel.name, string(memberCount), channel.topic) } // NAMES [{,}] func namesHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { var channels []string if len(msg.Params) > 0 { channels = strings.Split(msg.Params[0], ",") } //var target string //if len(msg.Params) > 1 { // target = msg.Params[1] //} if len(channels) == 0 { for _, channel := range server.channels { channel.Names(client) } return false } // limit regular users to only listing one channel if !client.flags[Operator] { channels = channels[:1] } for _, chname := range channels { casefoldedChname, err := CasefoldChannel(chname) channel := server.channels.Get(casefoldedChname) if err != nil || channel == nil { if len(chname) > 0 { client.Send(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, chname, "No such channel") } continue } channel.Names(client) } return false } // VERSION [] func versionHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { var target string if len(msg.Params) > 0 { target = msg.Params[0] } casefoldedTarget, err := Casefold(target) if target != "" && (err != nil || casefoldedTarget != server.nameCasefolded) { client.Send(nil, server.name, ERR_NOSUCHSERVER, client.nick, target, "No such server") return false } client.Send(nil, server.name, RPL_VERSION, client.nick, Ver, server.name) client.RplISupport() return false } // INVITE func inviteHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { nickname := msg.Params[0] channelName := msg.Params[1] casefoldedNickname, err := CasefoldName(nickname) target := server.clients.Get(casefoldedNickname) if err != nil || target == nil { client.Send(nil, server.name, ERR_NOSUCHNICK, client.nick, nickname, "No such nick") return false } casefoldedChannelName, err := CasefoldChannel(channelName) channel := server.channels.Get(casefoldedChannelName) if err != nil || channel == nil { client.Send(nil, server.name, RPL_INVITING, client.nick, target.nick, channelName) target.Send(nil, client.nickMaskString, "INVITE", target.nick, channel.name) return true } channel.Invite(target, client) return false } // TIME [] func timeHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { var target string if len(msg.Params) > 0 { target = msg.Params[0] } casefoldedTarget, err := Casefold(target) if (target != "") && err != nil || (casefoldedTarget != server.nameCasefolded) { client.Send(nil, server.name, ERR_NOSUCHSERVER, client.nick, target, "No such server") return false } client.Send(nil, server.name, RPL_TIME, client.nick, server.name, time.Now().Format(time.RFC1123)) return false } // KILL func killHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { nickname := msg.Params[0] comment := "" if len(msg.Params) > 1 { comment = msg.Params[1] } casefoldedNickname, err := CasefoldName(nickname) target := server.clients.Get(casefoldedNickname) if err != nil || target == nil { client.Send(nil, client.server.name, ERR_NOSUCHNICK, nickname, "No such nick") return false } quitMsg := fmt.Sprintf("Killed (%s (%s))", client.nick, comment) target.Quit(quitMsg) target.destroy() return false } // WHOWAS [ []] func whowasHandler(server *Server, client *Client, msg ircmsg.IrcMessage) bool { nicknames := strings.Split(msg.Params[0], ",") var count int64 if len(msg.Params) > 1 { count, _ = strconv.ParseInt(msg.Params[1], 10, 64) } //var target string //if len(msg.Params) > 2 { // target = msg.Params[2] //} for _, nickname := range nicknames { results := server.whoWas.Find(nickname, count) if len(results) == 0 { if len(nickname) > 0 { client.Send(nil, server.name, ERR_WASNOSUCHNICK, client.nick, nickname, "There was no such nickname") } } else { for _, whoWas := range results { client.Send(nil, server.name, RPL_WHOWASUSER, client.nick, whoWas.nickname, whoWas.username, whoWas.hostname, "*", whoWas.realname) } } if len(nickname) > 0 { client.Send(nil, server.name, RPL_ENDOFWHOWAS, client.nick, nickname, "End of WHOWAS") } } return false }