package sdnotify import ( "errors" "fmt" ) // ErrSdNotifyNoSocket is the error returned when the NOTIFY_SOCKET does not exist. var ErrSdNotifyNoSocket = errors.New("No socket") // Ready sends READY=1 to the systemd notify socket. func Ready() error { return SdNotify("READY=1") } // Stopping sends STOPPING=1 to the systemd notify socket. func Stopping() error { return SdNotify("STOPPING=1") } // Reloading sends RELOADING=1 to the systemd notify socket. func Reloading() error { return SdNotify("RELOADING=1") } // Errno sends ERRNO=? to the systemd notify socket. func Errno(errno int) error { return SdNotify(fmt.Sprintf("ERRNO=%d", errno)) } // Status sends STATUS=? to the systemd notify socket. func Status(status string) error { return SdNotify("STATUS=" + status) } // Watchdog sends WATCHDOG=1 to the systemd notify socket. func Watchdog() error { return SdNotify("WATCHDOG=1") }