// Copyright (c) 2012-2014 Jeremy Latt // Copyright (c) 2014-2015 Edmund Huber // Copyright (c) 2016-2017 Daniel Oaks // released under the MIT license package irc import ( "fmt" "maps" "strconv" "strings" "time" "sync" "github.com/ergochat/irc-go/ircmsg" "github.com/ergochat/ergo/irc/caps" "github.com/ergochat/ergo/irc/datastore" "github.com/ergochat/ergo/irc/history" "github.com/ergochat/ergo/irc/modes" "github.com/ergochat/ergo/irc/utils" ) type ChannelSettings struct { History HistoryStatus QueryCutoff HistoryCutoff } // Channel represents a channel that clients can join. type Channel struct { flags modes.ModeSet lists map[modes.Mode]*UserMaskSet key string forward string members MemberSet name string nameCasefolded string server *Server createdTime time.Time registeredFounder string registeredTime time.Time transferPendingTo string topic string topicSetBy string topicSetTime time.Time userLimit int accountToUMode map[string]modes.Mode history history.Buffer stateMutex sync.RWMutex // tier 1 writebackLock sync.Mutex // tier 1.5 joinPartMutex sync.Mutex // tier 3 dirtyBits uint settings ChannelSettings uuid utils.UUID // these caches are paired to allow iteration over channel members without holding the lock membersCache []*Client memberDataCache []*memberData } // NewChannel creates a new channel from a `Server` and a `name` // string, which must be unique on the server. func NewChannel(s *Server, name, casefoldedName string, registered bool, regInfo RegisteredChannel) *Channel { config := s.Config() channel := &Channel{ createdTime: time.Now().UTC(), // may be overwritten by applyRegInfo members: make(MemberSet), name: name, nameCasefolded: casefoldedName, server: s, } channel.initializeLists() channel.history.Initialize(0, 0) if registered { channel.applyRegInfo(regInfo) } else { channel.resizeHistory(config) for _, mode := range config.Channels.defaultModes { channel.flags.SetMode(mode, true) } channel.uuid = utils.GenerateUUIDv4() } return channel } func (channel *Channel) initializeLists() { channel.lists = map[modes.Mode]*UserMaskSet{ modes.BanMask: NewUserMaskSet(), modes.ExceptMask: NewUserMaskSet(), modes.InviteMask: NewUserMaskSet(), } channel.accountToUMode = make(map[string]modes.Mode) } func (channel *Channel) resizeHistory(config *Config) { status, _, _ := channel.historyStatus(config) if status == HistoryEphemeral { channel.history.Resize(config.History.ChannelLength, time.Duration(config.History.AutoresizeWindow)) } else { channel.history.Resize(0, 0) } } // read in channel state that was persisted in the DB func (channel *Channel) applyRegInfo(chanReg RegisteredChannel) { defer channel.resizeHistory(channel.server.Config()) channel.stateMutex.Lock() defer channel.stateMutex.Unlock() channel.uuid = chanReg.UUID channel.registeredFounder = chanReg.Founder channel.registeredTime = chanReg.RegisteredAt channel.topic = chanReg.Topic channel.topicSetBy = chanReg.TopicSetBy channel.topicSetTime = chanReg.TopicSetTime channel.name = chanReg.Name channel.createdTime = chanReg.RegisteredAt channel.key = chanReg.Key channel.userLimit = chanReg.UserLimit channel.settings = chanReg.Settings channel.forward = chanReg.Forward for _, mode := range chanReg.Modes { channel.flags.SetMode(mode, true) } for account, mode := range chanReg.AccountToUMode { channel.accountToUMode[account] = mode } channel.lists[modes.BanMask].SetMasks(chanReg.Bans) channel.lists[modes.InviteMask].SetMasks(chanReg.Invites) channel.lists[modes.ExceptMask].SetMasks(chanReg.Excepts) } // obtain a consistent snapshot of the channel state that can be persisted to the DB func (channel *Channel) ExportRegistration() (info RegisteredChannel) { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() info.Name = channel.name info.UUID = channel.uuid info.Founder = channel.registeredFounder info.RegisteredAt = channel.registeredTime info.Topic = channel.topic info.TopicSetBy = channel.topicSetBy info.TopicSetTime = channel.topicSetTime info.Key = channel.key info.Forward = channel.forward info.Modes = channel.flags.AllModes() info.UserLimit = channel.userLimit info.Bans = channel.lists[modes.BanMask].Masks() info.Invites = channel.lists[modes.InviteMask].Masks() info.Excepts = channel.lists[modes.ExceptMask].Masks() info.AccountToUMode = maps.Clone(channel.accountToUMode) info.Settings = channel.settings return } func (channel *Channel) exportSummary() (info RegisteredChannel) { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() info.Name = channel.name info.Founder = channel.registeredFounder info.RegisteredAt = channel.registeredTime return } // begin: asynchronous database writeback implementation, modeled on irc/socket.go // MarkDirty marks part (or all) of a channel's data as needing to be written back // to the database, then starts a writer goroutine if necessary. // This is the equivalent of Socket.Write(). func (channel *Channel) MarkDirty(dirtyBits uint) { channel.stateMutex.Lock() isRegistered := channel.registeredFounder != "" channel.dirtyBits = channel.dirtyBits | dirtyBits channel.stateMutex.Unlock() if !isRegistered { return } channel.wakeWriter() } // IsClean returns whether a channel can be safely removed from the server. // To avoid the obvious TOCTOU race condition, it must be called while holding // ChannelManager's lock (that way, no one can join and make the channel dirty again // between this method exiting and the actual deletion). func (channel *Channel) IsClean() bool { if !channel.writebackLock.TryLock() { // a database write (which may fail) is in progress, the channel cannot be cleaned up return false } defer channel.writebackLock.Unlock() channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() if len(channel.members) != 0 { return false } // see #1507 and #704 among others; registered channels should never be removed return channel.registeredFounder == "" } func (channel *Channel) wakeWriter() { if channel.writebackLock.TryLock() { go channel.writeLoop() } } // equivalent of Socket.send() func (channel *Channel) writeLoop() { defer channel.server.HandlePanic() for { // TODO(#357) check the error value of this and implement timed backoff channel.performWrite(0) channel.writebackLock.Unlock() channel.stateMutex.RLock() isDirty := channel.dirtyBits != 0 isEmpty := len(channel.members) == 0 channel.stateMutex.RUnlock() if !isDirty { if isEmpty { channel.server.channels.Cleanup(channel) } return // nothing to do } // else: isDirty, so we need to write again if !channel.writebackLock.TryLock() { return } } } // Store writes part (or all) of the channel's data back to the database, // blocking until the write is complete. This is the equivalent of // Socket.BlockingWrite. func (channel *Channel) Store(dirtyBits uint) (err error) { defer func() { channel.stateMutex.Lock() isDirty := channel.dirtyBits != 0 isEmpty := len(channel.members) == 0 channel.stateMutex.Unlock() if isDirty { channel.wakeWriter() } else if isEmpty { channel.server.channels.Cleanup(channel) } }() channel.writebackLock.Lock() defer channel.writebackLock.Unlock() return channel.performWrite(dirtyBits) } // do an individual write; equivalent of Socket.send() func (channel *Channel) performWrite(additionalDirtyBits uint) (err error) { channel.stateMutex.Lock() dirtyBits := channel.dirtyBits | additionalDirtyBits channel.dirtyBits = 0 isRegistered := channel.registeredFounder != "" channel.stateMutex.Unlock() if !isRegistered || dirtyBits == 0 { return } var success bool info := channel.ExportRegistration() if b, err := info.Serialize(); err == nil { if err := channel.server.dstore.Set(datastore.TableChannels, info.UUID, b, time.Time{}); err == nil { success = true } else { channel.server.logger.Error("internal", "couldn't persist channel", info.Name, err.Error()) } } else { channel.server.logger.Error("internal", "couldn't serialize channel", info.Name, err.Error()) } if !success { channel.stateMutex.Lock() channel.dirtyBits = channel.dirtyBits | dirtyBits channel.stateMutex.Unlock() } return } // SetRegistered registers the channel, returning an error if it was already registered. func (channel *Channel) SetRegistered(founder string) error { channel.stateMutex.Lock() defer channel.stateMutex.Unlock() if channel.registeredFounder != "" { return errChannelAlreadyRegistered } channel.registeredFounder = founder channel.registeredTime = time.Now().UTC() channel.accountToUMode[founder] = modes.ChannelFounder return nil } // SetUnregistered deletes the channel's registration information. func (channel *Channel) SetUnregistered(expectedFounder string) { uuid := utils.GenerateUUIDv4() channel.stateMutex.Lock() defer channel.stateMutex.Unlock() if channel.registeredFounder != expectedFounder { return } channel.registeredFounder = "" var zeroTime time.Time channel.registeredTime = zeroTime channel.accountToUMode = make(map[string]modes.Mode) // reset the UUID so that any re-registration will persist under // a separate key: channel.uuid = uuid } // implements `CHANSERV CLEAR #chan ACCESS` (resets bans, invites, excepts, and amodes) func (channel *Channel) resetAccess() { defer channel.MarkDirty(IncludeLists) channel.stateMutex.Lock() defer channel.stateMutex.Unlock() channel.initializeLists() if channel.registeredFounder != "" { channel.accountToUMode[channel.registeredFounder] = modes.ChannelFounder } } // IsRegistered returns whether the channel is registered. func (channel *Channel) IsRegistered() bool { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() return channel.registeredFounder != "" } type channelTransferStatus uint const ( channelTransferComplete channelTransferStatus = iota channelTransferPending channelTransferCancelled channelTransferFailed ) // Transfer transfers ownership of a registered channel to a different account func (channel *Channel) Transfer(client *Client, target string, hasPrivs bool) (status channelTransferStatus, err error) { status = channelTransferFailed defer func() { if status == channelTransferComplete && err == nil { channel.Store(IncludeAllAttrs) } }() cftarget, err := CasefoldName(target) if err != nil { err = errAccountDoesNotExist return } channel.stateMutex.Lock() defer channel.stateMutex.Unlock() if channel.registeredFounder == "" { err = errChannelNotOwnedByAccount return } if hasPrivs { channel.transferOwnership(cftarget) return channelTransferComplete, nil } else { if channel.registeredFounder == cftarget { // transferring back to yourself cancels a pending transfer channel.transferPendingTo = "" return channelTransferCancelled, nil } else { channel.transferPendingTo = cftarget return channelTransferPending, nil } } } func (channel *Channel) transferOwnership(newOwner string) { delete(channel.accountToUMode, channel.registeredFounder) channel.registeredFounder = newOwner channel.accountToUMode[channel.registeredFounder] = modes.ChannelFounder channel.transferPendingTo = "" } // AcceptTransfer implements `CS TRANSFER #chan ACCEPT` func (channel *Channel) AcceptTransfer(client *Client) (err error) { defer func() { if err == nil { channel.Store(IncludeAllAttrs) } }() account := client.Account() if account == "" { return errAccountNotLoggedIn } channel.stateMutex.Lock() defer channel.stateMutex.Unlock() if account != channel.transferPendingTo { return errChannelTransferNotOffered } channel.transferOwnership(account) return nil } func (channel *Channel) regenerateMembersCache() { channel.stateMutex.RLock() membersCache := make([]*Client, len(channel.members)) dataCache := make([]*memberData, len(channel.members)) i := 0 for client, info := range channel.members { membersCache[i] = client dataCache[i] = info i++ } channel.stateMutex.RUnlock() channel.stateMutex.Lock() channel.membersCache = membersCache channel.memberDataCache = dataCache channel.stateMutex.Unlock() } // Names sends the list of users joined to the channel to the given client. func (channel *Channel) Names(client *Client, rb *ResponseBuffer) { channel.stateMutex.RLock() clientData, isJoined := channel.members[client] chname := channel.name membersCache, memberDataCache := channel.membersCache, channel.memberDataCache channel.stateMutex.RUnlock() symbol := "=" // https://modern.ircdocs.horse/#rplnamreply-353 if channel.flags.HasMode(modes.Secret) { symbol = "@" } isOper := client.HasRoleCapabs("sajoin") respectAuditorium := channel.flags.HasMode(modes.Auditorium) && !isOper && (!isJoined || clientData.modes.HighestChannelUserMode() == modes.Mode(0)) isMultiPrefix := rb.session.capabilities.Has(caps.MultiPrefix) isUserhostInNames := rb.session.capabilities.Has(caps.UserhostInNames) maxNamLen := 480 - len(client.server.name) - len(client.Nick()) - len(chname) var tl utils.TokenLineBuilder tl.Initialize(maxNamLen, " ") if isJoined || !channel.flags.HasMode(modes.Secret) || isOper { for i, target := range membersCache { if !isJoined && target.HasMode(modes.Invisible) && !isOper { continue } var nick string if isUserhostInNames { nick = target.NickMaskString() } else { nick = target.Nick() } memberData := memberDataCache[i] if respectAuditorium && memberData.modes.HighestChannelUserMode() == modes.Mode(0) { continue } tl.AddParts(memberData.modes.Prefixes(isMultiPrefix), nick) } } for _, line := range tl.Lines() { rb.Add(nil, client.server.name, RPL_NAMREPLY, client.nick, symbol, chname, line) } rb.Add(nil, client.server.name, RPL_ENDOFNAMES, client.nick, chname, client.t("End of NAMES list")) } // does `clientMode` give you privileges to grant/remove `targetMode` to/from people, // or to kick them? func channelUserModeHasPrivsOver(clientMode modes.Mode, targetMode modes.Mode) bool { switch clientMode { case modes.ChannelFounder: return true case modes.ChannelAdmin, modes.ChannelOperator: // admins cannot kick other admins, operators *can* kick other operators return targetMode != modes.ChannelFounder && targetMode != modes.ChannelAdmin case modes.Halfop: // halfops cannot kick other halfops return targetMode == modes.Voice || targetMode == modes.Mode(0) default: // voice and unprivileged cannot kick anyone return false } } // ClientIsAtLeast returns whether the client has at least the given channel privilege. func (channel *Channel) ClientIsAtLeast(client *Client, permission modes.Mode) bool { channel.stateMutex.RLock() memberData, present := channel.members[client] founder := channel.registeredFounder channel.stateMutex.RUnlock() if founder != "" && founder == client.Account() { return true } if !present { return false } for _, mode := range modes.ChannelUserModes { if memberData.modes.HasMode(mode) { return true } if mode == permission { break } } return false } func (channel *Channel) ClientPrefixes(client *Client, isMultiPrefix bool) string { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() memberData, present := channel.members[client] if !present { return "" } else { return memberData.modes.Prefixes(isMultiPrefix) } } func (channel *Channel) ClientStatus(client *Client) (present bool, joinTimeSecs int64, cModes modes.Modes) { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() memberData, present := channel.members[client] return present, time.Unix(0, memberData.joinTime).Unix(), memberData.modes.AllModes() } // helper for persisting channel-user modes for always-on clients; // return the channel name and all channel-user modes for a client func (channel *Channel) alwaysOnStatus(client *Client) (ok bool, chname string, status alwaysOnChannelStatus) { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() chname = channel.name data, ok := channel.members[client] if !ok { return } status.Modes = data.modes.String() status.JoinTime = data.joinTime return } // overwrite any existing channel-user modes with the stored ones func (channel *Channel) setMemberStatus(client *Client, status alwaysOnChannelStatus) { newModes := modes.NewModeSet() for _, mode := range status.Modes { newModes.SetMode(modes.Mode(mode), true) } channel.stateMutex.Lock() defer channel.stateMutex.Unlock() if mData, ok := channel.members[client]; ok { mData.modes.Clear() for _, mode := range status.Modes { mData.modes.SetMode(modes.Mode(mode), true) } mData.joinTime = status.JoinTime } } func (channel *Channel) ClientHasPrivsOver(client *Client, target *Client) bool { channel.stateMutex.RLock() founder := channel.registeredFounder clientData, clientOK := channel.members[client] targetData, targetOK := channel.members[target] channel.stateMutex.RUnlock() if founder != "" { if founder == client.Account() { return true // #950: founder can take any privileged action without actually having +q } else if founder == target.Account() { return false // conversely, only the founder can kick the founder } } return clientOK && targetOK && channelUserModeHasPrivsOver( clientData.modes.HighestChannelUserMode(), targetData.modes.HighestChannelUserMode(), ) } func (channel *Channel) hasClient(client *Client) bool { channel.stateMutex.RLock() _, present := channel.members[client] channel.stateMutex.RUnlock() return present } // func (channel *Channel) modeStrings(client *Client) (result []string) { hasPrivs := client.HasRoleCapabs("sajoin") channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() isMember := hasPrivs || channel.members.Has(client) showKey := isMember && (channel.key != "") showUserLimit := channel.userLimit > 0 showForward := channel.forward != "" var mods strings.Builder mods.WriteRune('+') // flags with args if showKey { mods.WriteRune(rune(modes.Key)) } if showUserLimit { mods.WriteRune(rune(modes.UserLimit)) } if showForward { mods.WriteRune(rune(modes.Forward)) } for _, m := range channel.flags.AllModes() { mods.WriteRune(rune(m)) } result = []string{mods.String()} // args for flags with args: The order must match above to keep // positional arguments in place. if showKey { result = append(result, channel.key) } if showUserLimit { result = append(result, strconv.Itoa(channel.userLimit)) } if showForward { result = append(result, channel.forward) } return } func (channel *Channel) IsEmpty() bool { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() return len(channel.members) == 0 } // figure out where history is being stored: persistent, ephemeral, or neither // target is only needed if we're doing persistent history func (channel *Channel) historyStatus(config *Config) (status HistoryStatus, target string, restrictions HistoryCutoff) { if !config.History.Enabled { return HistoryDisabled, "", HistoryCutoffNone } channel.stateMutex.RLock() target = channel.nameCasefolded settings := channel.settings registered := channel.registeredFounder != "" channel.stateMutex.RUnlock() restrictions = settings.QueryCutoff if restrictions == HistoryCutoffDefault { restrictions = config.History.Restrictions.queryCutoff } return channelHistoryStatus(config, registered, settings.History), target, restrictions } func (channel *Channel) joinTimeCutoff(client *Client) (present bool, cutoff time.Time) { account := client.Account() channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() if data, ok := channel.members[client]; ok { present = true // report a cutoff of zero, i.e., no restriction, if the user is privileged if !((account != "" && account == channel.registeredFounder) || data.modes.HasMode(modes.ChannelFounder) || data.modes.HasMode(modes.ChannelAdmin) || data.modes.HasMode(modes.ChannelOperator)) { cutoff = time.Unix(0, data.joinTime) } } return } func channelHistoryStatus(config *Config, registered bool, storedStatus HistoryStatus) (result HistoryStatus) { if !config.History.Enabled { return HistoryDisabled } // ephemeral history: either the channel owner explicitly set the ephemeral preference, // or persistent history is disabled for unregistered channels if registered { return historyEnabled(config.History.Persistent.RegisteredChannels, storedStatus) } else { if config.History.Persistent.UnregisteredChannels { return HistoryPersistent } else { return HistoryEphemeral } } } func (channel *Channel) AddHistoryItem(item history.Item, account string) (err error) { if !itemIsStorable(&item, channel.server.Config()) { return } status, target, _ := channel.historyStatus(channel.server.Config()) if status == HistoryPersistent { err = channel.server.historyDB.AddChannelItem(target, item, account) } else if status == HistoryEphemeral { channel.history.Add(item) } return } // Join joins the given client to this channel (if they can be joined). func (channel *Channel) Join(client *Client, key string, isSajoin bool, rb *ResponseBuffer) (joinErr error, forward string) { details := client.Details() isBot := client.HasMode(modes.Bot) channel.stateMutex.RLock() chname := channel.name chcfname := channel.nameCasefolded founder := channel.registeredFounder createdAt := channel.createdTime chkey := channel.key limit := channel.userLimit chcount := len(channel.members) _, alreadyJoined := channel.members[client] persistentMode := channel.accountToUMode[details.account] forward = channel.forward channel.stateMutex.RUnlock() if alreadyJoined { // no message needs to be sent return nil, "" } // 0. SAJOIN always succeeds // 1. the founder can always join (even if they disabled auto +q on join) // 2. anyone who automatically receives halfop or higher can always join // 3. people invited with INVITE can join hasPrivs := isSajoin || (founder != "" && founder == details.account) || (persistentMode != 0 && persistentMode != modes.Voice) || client.CheckInvited(chcfname, createdAt) if !hasPrivs { if limit != 0 && chcount >= limit { return errLimitExceeded, forward } if chkey != "" && !utils.SecretTokensMatch(chkey, key) { return errWrongChannelKey, forward } // #1901: +h and up exempt from all restrictions, but +v additionally exempts from +i: if channel.flags.HasMode(modes.InviteOnly) && persistentMode == 0 && !channel.lists[modes.InviteMask].Match(details.nickMaskCasefolded) { return errInviteOnly, forward } if channel.lists[modes.BanMask].Match(details.nickMaskCasefolded) && !channel.lists[modes.ExceptMask].Match(details.nickMaskCasefolded) && !channel.lists[modes.InviteMask].Match(details.nickMaskCasefolded) { // do not forward people who are banned: return errBanned, "" } if details.account == "" && (channel.flags.HasMode(modes.RegisteredOnly) || channel.server.Defcon() <= 2) && !channel.lists[modes.InviteMask].Match(details.nickMaskCasefolded) { return errRegisteredOnly, forward } } if joinErr := client.addChannel(channel, rb == nil); joinErr != nil { return joinErr, "" } client.server.logger.Debug("channels", fmt.Sprintf("%s joined channel %s", details.nick, chname)) givenMode := func() (givenMode modes.Mode) { channel.joinPartMutex.Lock() defer channel.joinPartMutex.Unlock() func() { channel.stateMutex.Lock() defer channel.stateMutex.Unlock() channel.members.Add(client) firstJoin := len(channel.members) == 1 newChannel := firstJoin && channel.registeredFounder == "" if newChannel { givenMode = modes.ChannelOperator } else { givenMode = persistentMode } if givenMode != 0 { channel.members[client].modes.SetMode(givenMode, true) } }() channel.regenerateMembersCache() return }() var message utils.SplitMessage respectAuditorium := givenMode == modes.Mode(0) && channel.flags.HasMode(modes.Auditorium) message = utils.MakeMessage("") // no history item for fake persistent joins if rb != nil && !respectAuditorium { histItem := history.Item{ Type: history.Join, Nick: details.nickMask, AccountName: details.accountName, Message: message, IsBot: isBot, } histItem.Params[0] = details.realname channel.AddHistoryItem(histItem, details.account) } if rb == nil { return nil, "" } var modestr string if givenMode != 0 { modestr = fmt.Sprintf("+%v", givenMode) } // cache the most common case (JOIN without extended-join) var cache MessageCache cache.Initialize(channel.server, message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "JOIN", chname) isAway, awayMessage := client.Away() for _, member := range channel.Members() { if respectAuditorium { channel.stateMutex.RLock() memberData, ok := channel.members[member] channel.stateMutex.RUnlock() if !ok || memberData.modes.HighestChannelUserMode() == modes.Mode(0) { continue } } for _, session := range member.Sessions() { if session == rb.session { continue } else if client == session.client { channel.playJoinForSession(session) continue } if session.capabilities.Has(caps.ExtendedJoin) { session.sendFromClientInternal(false, message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "JOIN", chname, details.accountName, details.realname) } else { cache.Send(session) } if givenMode != 0 { session.Send(nil, client.server.name, "MODE", chname, modestr, details.nick) } if isAway && session.capabilities.Has(caps.AwayNotify) { session.sendFromClientInternal(false, time.Time{}, "", details.nickMask, details.accountName, isBot, nil, "AWAY", awayMessage) } } } if rb.session.capabilities.Has(caps.ExtendedJoin) { rb.AddFromClient(message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "JOIN", chname, details.accountName, details.realname) } else { rb.AddFromClient(message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "JOIN", chname) } if rb.session.capabilities.Has(caps.ReadMarker) { rb.Add(nil, client.server.name, "MARKREAD", chname, client.GetReadMarker(chcfname)) } if rb.session.client == client { // don't send topic and names for a SAJOIN of a different client channel.SendTopic(client, rb, false) if !rb.session.capabilities.Has(caps.NoImplicitNames) { channel.Names(client, rb) } } else { // ensure that SAJOIN sends a MODE line to the originating client, if applicable if givenMode != 0 { rb.Add(nil, client.server.name, "MODE", chname, modestr, details.nick) } } // TODO #259 can be implemented as Flush(false) (i.e., nonblocking) while holding joinPartMutex rb.Flush(true) channel.autoReplayHistory(client, rb, message.Msgid) return nil, "" } func (channel *Channel) autoReplayHistory(client *Client, rb *ResponseBuffer, skipMsgid string) { // autoreplay any messages as necessary var items []history.Item hasAutoreplayTimestamps := false var start, end time.Time if rb.session.zncPlaybackTimes.ValidFor(channel.NameCasefolded()) { hasAutoreplayTimestamps = true start, end = rb.session.zncPlaybackTimes.start, rb.session.zncPlaybackTimes.end } else if !rb.session.autoreplayMissedSince.IsZero() { // we already checked for history caps in `playReattachMessages` hasAutoreplayTimestamps = true start = time.Now().UTC() end = rb.session.autoreplayMissedSince } if hasAutoreplayTimestamps { _, seq, _ := channel.server.GetHistorySequence(channel, client, "") if seq != nil { zncMax := channel.server.Config().History.ZNCMax items, _ = seq.Between(history.Selector{Time: start}, history.Selector{Time: end}, zncMax) } } else if !rb.session.HasHistoryCaps() { var replayLimit int customReplayLimit := client.AccountSettings().AutoreplayLines if customReplayLimit != nil { replayLimit = *customReplayLimit maxLimit := channel.server.Config().History.ChathistoryMax if maxLimit < replayLimit { replayLimit = maxLimit } } else { replayLimit = channel.server.Config().History.AutoreplayOnJoin } if 0 < replayLimit { _, seq, _ := channel.server.GetHistorySequence(channel, client, "") if seq != nil { items, _ = seq.Between(history.Selector{}, history.Selector{}, replayLimit) } } } // remove the client's own JOIN line from the replay numItems := len(items) for i := len(items) - 1; 0 <= i; i-- { if items[i].Message.Msgid == skipMsgid { // zero'ed items will not be replayed because their `Type` field is not recognized items[i] = history.Item{} numItems-- break } } if 0 < numItems { channel.replayHistoryItems(rb, items, false) rb.Flush(true) } } // plays channel join messages (the JOIN line, topic, and names) to a session. // this is used when attaching a new session to an existing client that already has // channels, and also when one session of a client initiates a JOIN and the other // sessions need to receive the state change func (channel *Channel) playJoinForSession(session *Session) { client := session.client sessionRb := NewResponseBuffer(session) details := client.Details() chname := channel.Name() if session.capabilities.Has(caps.ExtendedJoin) { sessionRb.Add(nil, details.nickMask, "JOIN", chname, details.accountName, details.realname) } else { sessionRb.Add(nil, details.nickMask, "JOIN", chname) } if session.capabilities.Has(caps.ReadMarker) { chcfname := channel.NameCasefolded() sessionRb.Add(nil, client.server.name, "MARKREAD", chname, client.GetReadMarker(chcfname)) } channel.SendTopic(client, sessionRb, false) if !session.capabilities.Has(caps.NoImplicitNames) { channel.Names(client, sessionRb) } sessionRb.Send(false) } // Part parts the given client from this channel, with the given message. func (channel *Channel) Part(client *Client, message string, rb *ResponseBuffer) { channel.stateMutex.RLock() chname := channel.name clientData, ok := channel.members[client] channel.stateMutex.RUnlock() if !ok { rb.Add(nil, client.server.name, ERR_NOTONCHANNEL, client.Nick(), chname, client.t("You're not on that channel")) return } channel.Quit(client) splitMessage := utils.MakeMessage(message) details := client.Details() isBot := client.HasMode(modes.Bot) params := make([]string, 1, 2) params[0] = chname if message != "" { params = append(params, message) } respectAuditorium := channel.flags.HasMode(modes.Auditorium) && clientData.modes.HighestChannelUserMode() == modes.Mode(0) var cache MessageCache cache.Initialize(channel.server, splitMessage.Time, splitMessage.Msgid, details.nickMask, details.accountName, isBot, nil, "PART", params...) for _, member := range channel.Members() { if respectAuditorium { channel.stateMutex.RLock() memberData, ok := channel.members[member] channel.stateMutex.RUnlock() if !ok || memberData.modes.HighestChannelUserMode() == modes.Mode(0) { continue } } for _, session := range member.Sessions() { cache.Send(session) } } rb.AddFromClient(splitMessage.Time, splitMessage.Msgid, details.nickMask, details.accountName, isBot, nil, "PART", params...) for _, session := range client.Sessions() { if session != rb.session { session.sendFromClientInternal(false, splitMessage.Time, splitMessage.Msgid, details.nickMask, details.accountName, isBot, nil, "PART", params...) } } if !respectAuditorium { channel.AddHistoryItem(history.Item{ Type: history.Part, Nick: details.nickMask, AccountName: details.accountName, Message: splitMessage, IsBot: isBot, }, details.account) } client.server.logger.Debug("channels", fmt.Sprintf("%s left channel %s", details.nick, chname)) } func (channel *Channel) replayHistoryItems(rb *ResponseBuffer, items []history.Item, chathistoryCommand bool) { // send an empty batch if necessary, as per the CHATHISTORY spec chname := channel.Name() client := rb.target eventPlayback := rb.session.capabilities.Has(caps.EventPlayback) extendedJoin := rb.session.capabilities.Has(caps.ExtendedJoin) var playJoinsAsPrivmsg bool if !eventPlayback { if chathistoryCommand { playJoinsAsPrivmsg = true } else { switch client.AccountSettings().ReplayJoins { case ReplayJoinsCommandsOnly: playJoinsAsPrivmsg = false case ReplayJoinsAlways: playJoinsAsPrivmsg = true } } } batchID := rb.StartNestedBatch("chathistory", chname) defer rb.EndNestedBatch(batchID) for _, item := range items { nick := NUHToNick(item.Nick) switch item.Type { case history.Privmsg: rb.AddSplitMessageFromClient(item.Nick, item.AccountName, item.IsBot, item.Tags, "PRIVMSG", chname, item.Message) case history.Notice: rb.AddSplitMessageFromClient(item.Nick, item.AccountName, item.IsBot, item.Tags, "NOTICE", chname, item.Message) case history.Tagmsg: if eventPlayback { rb.AddSplitMessageFromClient(item.Nick, item.AccountName, item.IsBot, item.Tags, "TAGMSG", chname, item.Message) } else if chathistoryCommand { // #1676, we have to send something here or else it breaks pagination rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", chname, fmt.Sprintf(client.t("%s sent a TAGMSG"), nick)) } case history.Join: if eventPlayback { if extendedJoin { rb.AddFromClient(item.Message.Time, item.Message.Msgid, item.Nick, item.AccountName, item.IsBot, nil, "JOIN", chname, item.AccountName, item.Params[0]) } else { rb.AddFromClient(item.Message.Time, item.Message.Msgid, item.Nick, item.AccountName, item.IsBot, nil, "JOIN", chname) } } else { if !playJoinsAsPrivmsg { continue // #474 } var message string if item.AccountName == "*" { message = fmt.Sprintf(client.t("%s joined the channel"), nick) } else { message = fmt.Sprintf(client.t("%[1]s [account: %[2]s] joined the channel"), nick, item.AccountName) } rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", chname, message) } case history.Part: if eventPlayback { rb.AddFromClient(item.Message.Time, item.Message.Msgid, item.Nick, item.AccountName, item.IsBot, nil, "PART", chname, item.Message.Message) } else { if !playJoinsAsPrivmsg { continue // #474 } message := fmt.Sprintf(client.t("%[1]s left the channel (%[2]s)"), nick, item.Message.Message) rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", chname, message) } case history.Kick: if eventPlayback { rb.AddFromClient(item.Message.Time, item.Message.Msgid, item.Nick, item.AccountName, item.IsBot, nil, "KICK", chname, item.Params[0], item.Message.Message) } else { message := fmt.Sprintf(client.t("%[1]s kicked %[2]s (%[3]s)"), nick, item.Params[0], item.Message.Message) rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", chname, message) } case history.Quit: if eventPlayback { rb.AddFromClient(item.Message.Time, item.Message.Msgid, item.Nick, item.AccountName, item.IsBot, nil, "QUIT", item.Message.Message) } else { if !playJoinsAsPrivmsg { continue // #474 } message := fmt.Sprintf(client.t("%[1]s quit (%[2]s)"), nick, item.Message.Message) rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", chname, message) } case history.Nick: if eventPlayback { rb.AddFromClient(item.Message.Time, item.Message.Msgid, item.Nick, item.AccountName, item.IsBot, nil, "NICK", item.Params[0]) } else { message := fmt.Sprintf(client.t("%[1]s changed nick to %[2]s"), nick, item.Params[0]) rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", chname, message) } case history.Topic: if eventPlayback { rb.AddFromClient(item.Message.Time, item.Message.Msgid, item.Nick, item.AccountName, item.IsBot, nil, "TOPIC", chname, item.Message.Message) } else { message := fmt.Sprintf(client.t("%[1]s set the channel topic to: %[2]s"), nick, item.Message.Message) rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", chname, message) } case history.Mode: params := make([]string, len(item.Message.Split)+1) params[0] = chname for i, pair := range item.Message.Split { params[i+1] = pair.Message } if eventPlayback { rb.AddFromClient(item.Message.Time, item.Message.Msgid, item.Nick, item.AccountName, item.IsBot, nil, "MODE", params...) } else { message := fmt.Sprintf(client.t("%[1]s set channel modes: %[2]s"), nick, strings.Join(params[1:], " ")) rb.AddFromClient(item.Message.Time, history.HistservMungeMsgid(item.Message.Msgid), histservService.prefix, "*", false, nil, "PRIVMSG", chname, message) } } } } // SendTopic sends the channel topic to the given client. // `sendNoTopic` controls whether RPL_NOTOPIC is sent when the topic is unset func (channel *Channel) SendTopic(client *Client, rb *ResponseBuffer, sendNoTopic bool) { channel.stateMutex.RLock() name := channel.name topic := channel.topic topicSetBy := channel.topicSetBy topicSetTime := channel.topicSetTime _, hasClient := channel.members[client] channel.stateMutex.RUnlock() if !hasClient { rb.Add(nil, client.server.name, ERR_NOTONCHANNEL, client.Nick(), channel.name, client.t("You're not on that channel")) return } if topic == "" { if sendNoTopic { rb.Add(nil, client.server.name, RPL_NOTOPIC, client.nick, name, client.t("No topic is set")) } return } rb.Add(nil, client.server.name, RPL_TOPIC, client.nick, name, topic) rb.Add(nil, client.server.name, RPL_TOPICTIME, client.nick, name, topicSetBy, strconv.FormatInt(topicSetTime.Unix(), 10)) } // SetTopic sets the topic of this channel, if the client is allowed to do so. func (channel *Channel) SetTopic(client *Client, topic string, rb *ResponseBuffer) { if !channel.hasClient(client) { rb.Add(nil, client.server.name, ERR_NOTONCHANNEL, client.Nick(), channel.Name(), client.t("You're not on that channel")) return } if channel.flags.HasMode(modes.OpOnlyTopic) && !(channel.ClientIsAtLeast(client, modes.Halfop) || client.HasRoleCapabs("samode")) { rb.Add(nil, client.server.name, ERR_CHANOPRIVSNEEDED, client.Nick(), channel.Name(), client.t("You're not a channel operator")) return } topic = ircmsg.TruncateUTF8Safe(topic, client.server.Config().Limits.TopicLen) channel.stateMutex.Lock() chname := channel.name channel.topic = topic channel.topicSetBy = client.nickMaskString channel.topicSetTime = time.Now().UTC() channel.stateMutex.Unlock() details := client.Details() isBot := client.HasMode(modes.Bot) message := utils.MakeMessage(topic) rb.AddFromClient(message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "TOPIC", chname, topic) for _, member := range channel.Members() { for _, session := range member.Sessions() { if session != rb.session { session.sendFromClientInternal(false, message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "TOPIC", chname, topic) } } } channel.AddHistoryItem(history.Item{ Type: history.Topic, Nick: details.nickMask, AccountName: details.accountName, Message: message, IsBot: isBot, }, details.account) channel.MarkDirty(IncludeTopic) } // CanSpeak returns true if the client can speak on this channel, otherwise it returns false along with the channel mode preventing the client from speaking. func (channel *Channel) CanSpeak(client *Client) (bool, modes.Mode) { channel.stateMutex.RLock() memberData, hasClient := channel.members[client] channel.stateMutex.RUnlock() highestMode := func() modes.Mode { if !hasClient { return modes.Mode(0) } return memberData.modes.HighestChannelUserMode() } if !hasClient && channel.flags.HasMode(modes.NoOutside) { // TODO: enforce regular +b bans on -n channels? return false, modes.NoOutside } if channel.isMuted(client) && highestMode() == modes.Mode(0) { return false, modes.BanMask } if channel.flags.HasMode(modes.Moderated) && highestMode() == modes.Mode(0) { return false, modes.Moderated } if channel.flags.HasMode(modes.RegisteredOnlySpeak) && client.Account() == "" && highestMode() == modes.Mode(0) { return false, modes.RegisteredOnlySpeak } return true, modes.Mode('?') } func (channel *Channel) isMuted(client *Client) bool { muteRe := channel.lists[modes.BanMask].MuteRegexp() if muteRe == nil { return false } nuh := client.NickMaskCasefolded() return muteRe.MatchString(nuh) && !channel.lists[modes.ExceptMask].MatchMute(nuh) } func (channel *Channel) relayNickMuted(relayNick string) bool { relayNUH := fmt.Sprintf("%s!*@*", relayNick) return channel.lists[modes.BanMask].MatchMute(relayNUH) && !channel.lists[modes.ExceptMask].MatchMute(relayNUH) } func msgCommandToHistType(command string) (history.ItemType, error) { switch command { case "PRIVMSG": return history.Privmsg, nil case "NOTICE": return history.Notice, nil case "TAGMSG": return history.Tagmsg, nil default: return history.ItemType(0), errInvalidParams } } func (channel *Channel) SendSplitMessage(command string, minPrefixMode modes.Mode, clientOnlyTags map[string]string, client *Client, message utils.SplitMessage, rb *ResponseBuffer) { histType, err := msgCommandToHistType(command) if err != nil { return } if canSpeak, mode := channel.CanSpeak(client); !canSpeak { if histType != history.Notice { rb.Add(nil, client.server.name, ERR_CANNOTSENDTOCHAN, client.Nick(), channel.Name(), fmt.Sprintf(client.t("Cannot send to channel (+%s)"), mode)) } return } isCTCP := message.IsRestrictedCTCPMessage() if isCTCP && channel.flags.HasMode(modes.NoCTCP) { if histType != history.Notice { rb.Add(nil, client.server.name, ERR_CANNOTSENDTOCHAN, client.Nick(), channel.Name(), fmt.Sprintf(client.t("Cannot send to channel (+%s)"), "C")) } return } details := client.Details() isBot := client.HasMode(modes.Bot) chname := channel.Name() if !client.server.Config().Server.Compatibility.allowTruncation { if !validateSplitMessageLen(histType, details.nickMask, chname, message) { rb.Add(nil, client.server.name, ERR_INPUTTOOLONG, details.nick, client.t("Line too long to be relayed without truncation")) return } } // STATUSMSG targets are prefixed with the supplied min-prefix, e.g., @#channel if minPrefixMode != modes.Mode(0) { chname = fmt.Sprintf("%s%s", modes.ChannelModePrefixes[minPrefixMode], chname) } if channel.flags.HasMode(modes.OpModerated) { channel.stateMutex.RLock() cuData, ok := channel.members[client] channel.stateMutex.RUnlock() if !ok || cuData.modes.HighestChannelUserMode() == modes.Mode(0) { // max(statusmsg_minmode, halfop) if minPrefixMode == modes.Mode(0) || minPrefixMode == modes.Voice { minPrefixMode = modes.Halfop } } } // send echo-message rb.addEchoMessage(clientOnlyTags, details.nickMask, details.accountName, command, chname, message) var cache MessageCache cache.InitializeSplitMessage(channel.server, details.nickMask, details.accountName, isBot, clientOnlyTags, command, chname, message) for _, member := range channel.Members() { if minPrefixMode != modes.Mode(0) && !channel.ClientIsAtLeast(member, minPrefixMode) { // STATUSMSG or OpModerated continue } for _, session := range member.Sessions() { if session == rb.session { continue // we already sent echo-message, if applicable } if isCTCP && session.isTor { continue // #753 } cache.Send(session) } } // #959: don't save STATUSMSG (or OpModerated) if minPrefixMode == modes.Mode(0) { channel.AddHistoryItem(history.Item{ Type: histType, Message: message, Nick: details.nickMask, AccountName: details.accountName, Tags: clientOnlyTags, IsBot: isBot, }, details.account) } } func (channel *Channel) applyModeToMember(client *Client, change modes.ModeChange, rb *ResponseBuffer) (applied bool, result modes.ModeChange) { target := channel.server.clients.Get(change.Arg) if target == nil { rb.Add(nil, client.server.name, ERR_NOSUCHNICK, client.Nick(), utils.SafeErrorParam(change.Arg), client.t("No such nick")) return } change.Arg = target.Nick() channel.stateMutex.Lock() memberData, exists := channel.members[target] if exists { if memberData.modes.SetMode(change.Mode, change.Op == modes.Add) { applied = true result = change } } channel.stateMutex.Unlock() if !exists { rb.Add(nil, client.server.name, ERR_USERNOTINCHANNEL, client.Nick(), channel.Name(), client.t("They aren't on that channel")) } if applied { target.markDirty(IncludeChannels) } return } // ShowMaskList shows the given list to the client. func (channel *Channel) ShowMaskList(client *Client, mode modes.Mode, rb *ResponseBuffer) { // choose appropriate modes var rpllist, rplendoflist string if mode == modes.BanMask { rpllist = RPL_BANLIST rplendoflist = RPL_ENDOFBANLIST } else if mode == modes.ExceptMask { rpllist = RPL_EXCEPTLIST rplendoflist = RPL_ENDOFEXCEPTLIST } else if mode == modes.InviteMask { rpllist = RPL_INVITELIST rplendoflist = RPL_ENDOFINVITELIST } nick := client.Nick() chname := channel.Name() for mask, info := range channel.lists[mode].Masks() { rb.Add(nil, client.server.name, rpllist, nick, chname, mask, info.CreatorNickmask, strconv.FormatInt(info.TimeCreated.Unix(), 10)) } rb.Add(nil, client.server.name, rplendoflist, nick, chname, client.t("End of list")) } // Quit removes the given client from the channel func (channel *Channel) Quit(client *Client) { channelEmpty := func() bool { channel.joinPartMutex.Lock() defer channel.joinPartMutex.Unlock() channel.stateMutex.Lock() channel.members.Remove(client) channelEmpty := len(channel.members) == 0 channel.stateMutex.Unlock() channel.regenerateMembersCache() return channelEmpty }() if channelEmpty { client.server.channels.Cleanup(channel) } client.removeChannel(channel) } func (channel *Channel) Kick(client *Client, target *Client, comment string, rb *ResponseBuffer, hasPrivs bool) { if !hasPrivs { if !channel.ClientHasPrivsOver(client, target) { rb.Add(nil, client.server.name, ERR_CHANOPRIVSNEEDED, client.Nick(), channel.Name(), client.t("You don't have enough channel privileges")) return } } if !channel.hasClient(target) { rb.Add(nil, client.server.name, ERR_USERNOTINCHANNEL, client.Nick(), channel.Name(), client.t("They aren't on that channel")) return } comment = ircmsg.TruncateUTF8Safe(comment, channel.server.Config().Limits.KickLen) message := utils.MakeMessage(comment) details := client.Details() isBot := client.HasMode(modes.Bot) targetNick := target.Nick() chname := channel.Name() for _, member := range channel.Members() { for _, session := range member.Sessions() { if session != rb.session { session.sendFromClientInternal(false, message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "KICK", chname, targetNick, comment) } } } rb.AddFromClient(message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "KICK", chname, targetNick, comment) histItem := history.Item{ Type: history.Kick, Nick: details.nickMask, AccountName: details.accountName, Message: message, IsBot: isBot, } histItem.Params[0] = targetNick channel.AddHistoryItem(histItem, details.account) channel.Quit(target) } // handle a purge: kick everyone off the channel, clean up all the pointers between // *Channel and *Client func (channel *Channel) Purge(source string) { if source == "" { source = channel.server.name } channel.stateMutex.Lock() chname := channel.name members := channel.membersCache channel.membersCache = nil channel.memberDataCache = nil channel.members = make(MemberSet) // TODO try to prevent Purge racing against (pending) Join? channel.stateMutex.Unlock() now := time.Now().UTC() for _, member := range members { tnick := member.Nick() msgid := utils.GenerateSecretToken() for _, session := range member.Sessions() { session.sendFromClientInternal(false, now, msgid, source, "*", false, nil, "KICK", chname, tnick, member.t("This channel has been purged by the server administrators and cannot be used")) } member.removeChannel(channel) } } // Invite invites the given client to the channel, if the inviter can do so. func (channel *Channel) Invite(invitee *Client, inviter *Client, rb *ResponseBuffer) { channel.stateMutex.RLock() chname := channel.name chcfname := channel.nameCasefolded createdAt := channel.createdTime _, inviterPresent := channel.members[inviter] _, inviteePresent := channel.members[invitee] channel.stateMutex.RUnlock() if !inviterPresent { rb.Add(nil, inviter.server.name, ERR_NOTONCHANNEL, inviter.Nick(), chname, inviter.t("You're not on that channel")) return } inviteOnly := channel.flags.HasMode(modes.InviteOnly) hasPrivs := channel.ClientIsAtLeast(inviter, modes.ChannelOperator) if inviteOnly && !hasPrivs { rb.Add(nil, inviter.server.name, ERR_CHANOPRIVSNEEDED, inviter.Nick(), chname, inviter.t("You're not a channel operator")) return } if inviteePresent { rb.Add(nil, inviter.server.name, ERR_USERONCHANNEL, inviter.Nick(), invitee.Nick(), chname, inviter.t("User is already on that channel")) return } // #1876: INVITE should override all join restrictions, including +b and +l, // not just +i. so we need to record it on a per-client basis iff the inviter // is privileged: if hasPrivs { invitee.Invite(chcfname, createdAt) } details := inviter.Details() isBot := inviter.HasMode(modes.Bot) tDetails := invitee.Details() tnick := invitee.Nick() message := utils.MakeMessage(chname) item := history.Item{ Type: history.Invite, Message: message, } for _, member := range channel.Members() { if member == inviter || member == invitee || !channel.ClientIsAtLeast(member, modes.Halfop) { continue } for _, session := range member.Sessions() { if session.capabilities.Has(caps.InviteNotify) { session.sendFromClientInternal(false, message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "INVITE", tnick, chname) } } } rb.Add(nil, inviter.server.name, RPL_INVITING, details.nick, tnick, chname) for _, iSession := range invitee.Sessions() { iSession.sendFromClientInternal(false, message.Time, message.Msgid, details.nickMask, details.accountName, isBot, nil, "INVITE", tnick, chname) } if away, awayMessage := invitee.Away(); away { rb.Add(nil, inviter.server.name, RPL_AWAY, details.nick, tnick, awayMessage) } inviter.addHistoryItem(invitee, item, &details, &tDetails, channel.server.Config()) } // Uninvite rescinds a channel invitation, if the inviter can do so. func (channel *Channel) Uninvite(invitee *Client, inviter *Client, rb *ResponseBuffer) { if !channel.flags.HasMode(modes.InviteOnly) { rb.Add(nil, channel.server.name, "FAIL", "UNINVITE", "NOT_INVITE_ONLY", channel.Name(), inviter.t("Channel is not invite-only")) return } if !channel.ClientIsAtLeast(inviter, modes.ChannelOperator) { rb.Add(nil, channel.server.name, "FAIL", "UNINVITE", "PRIVS_NEEDED", channel.Name(), inviter.t("You're not a channel operator")) return } invitee.Uninvite(channel.NameCasefolded()) rb.Add(nil, channel.server.name, "UNINVITE", invitee.Nick(), channel.Name()) } // returns who the client can "see" in the channel, respecting the auditorium mode func (channel *Channel) auditoriumFriends(client *Client) (friends []*Client) { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() clientData, found := channel.members[client] if !found { return // non-members have no friends } if !channel.flags.HasMode(modes.Auditorium) { return channel.membersCache // default behavior for members } if clientData.modes.HighestChannelUserMode() != modes.Mode(0) { return channel.membersCache // +v and up can see everyone in the auditorium } // without +v, your friends are those with +v and up for member, memberData := range channel.members { if memberData.modes.HighestChannelUserMode() != modes.Mode(0) { friends = append(friends, member) } } return } // returns whether the client is visible to unprivileged users in the channel // (i.e., respecting auditorium mode). note that this assumes that the client // is a member; if the client is not, it may return true anyway func (channel *Channel) memberIsVisible(client *Client) bool { // fast path, we assume they're a member so if this isn't an auditorium, // they're visible: if !channel.flags.HasMode(modes.Auditorium) { return true } channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() clientData, found := channel.members[client] if !found { return false } return clientData.modes.HighestChannelUserMode() != modes.Mode(0) } // data for RPL_LIST func (channel *Channel) listData() (memberCount int, name, topic string) { channel.stateMutex.RLock() defer channel.stateMutex.RUnlock() return len(channel.members), channel.name, channel.topic }