// Copyright (c) 2016-2017 Daniel Oaks // released under the MIT license package irc import ( "fmt" "github.com/oragono/oragono/irc/caps" "github.com/oragono/oragono/irc/modes" ) const ( npcNickMask = "*%s*!%s@npc.fakeuser.invalid" sceneNickMask = "=Scene=!%s@npc.fakeuser.invalid" ) func sendRoleplayMessage(server *Server, client *Client, source string, targetString string, isAction bool, message string, rb *ResponseBuffer) { if isAction { message = fmt.Sprintf("\x01ACTION %s (%s)\x01", message, client.nick) } else { message = fmt.Sprintf("%s (%s)", message, client.nick) } target, cerr := CasefoldChannel(targetString) if cerr == nil { channel := server.channels.Get(target) if channel == nil { rb.Add(nil, server.name, ERR_NOSUCHCHANNEL, client.nick, targetString, client.t("No such channel")) return } if !channel.CanSpeak(client) { rb.Add(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, client.t("Cannot send to channel")) return } if !channel.flags[modes.ChanRoleplaying] { rb.Add(nil, client.server.name, ERR_CANNOTSENDRP, channel.name, client.t("Channel doesn't have roleplaying mode available")) return } for _, member := range channel.Members() { if member == client && !client.capabilities.Has(caps.EchoMessage) { continue } if member == client { rb.Add(nil, source, "PRIVMSG", channel.name, message) } else { member.Send(nil, source, "PRIVMSG", channel.name, message) } } } else { target, err := CasefoldName(targetString) user := server.clients.Get(target) if err != nil || user == nil { rb.Add(nil, server.name, ERR_NOSUCHNICK, client.nick, target, client.t("No such nick")) return } if !user.flags[modes.UserRoleplaying] { rb.Add(nil, client.server.name, ERR_CANNOTSENDRP, user.nick, client.t("User doesn't have roleplaying mode enabled")) return } user.Send(nil, source, "PRIVMSG", user.nick, message) if client.capabilities.Has(caps.EchoMessage) { rb.Add(nil, source, "PRIVMSG", user.nick, message) } if user.flags[modes.Away] { //TODO(dan): possibly implement cooldown of away notifications to users rb.Add(nil, server.name, RPL_AWAY, user.nick, user.awayMessage) } } }