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CHANGELOG 6.5KB

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  1. vNEXT (in development)
  2. * Added NickChangeFailed event for when nicknames are in use, banned, etc
  3. * (Internal) Moved message processors into their own package
  4. v0.10.0
  5. * Batch start and end events are no longer included in BatchReceived events
  6. * Batches now expose complete metadata from their start event
  7. * Added support for labelled-replies capability and label message tags
  8. * Added support for message-tags capability after it moved from draft
  9. * Added new methods for sending raw lines to the IRC server
  10. * send(tagMap(...), command, arguments) replaces send(line)
  11. * send(command, arguments) is available if no tags are to be sent
  12. * the line is built automatically (with spaces/' :' added appropriately)
  13. * send(line) is deprecated and will be removed after v1.0.0
  14. * Add 'alwaysEchoMessages' behaviour that makes it easier to deal with servers
  15. that don't support the echo message capability
  16. * Added TargetedEvent, a subclass of IrcEvent, for all events that are
  17. targeted to a user or channel
  18. * (Internal) Added annotation to track removal of deprecated methods
  19. * (Internal) Migrate unit tests to use Mockk instead of Mockito
  20. v0.9.0
  21. * Improve DSL for creating an IrcClient to allow parameters to be passed to server and profile
  22. e.g. IrcClient { server("irc.example.com", 6667) }
  23. * Add behaviour options
  24. * requestModesOnJoin - automatically sends a MODE request when joining a channel
  25. * Events now have a `metadata` property instead of a `time` (and time is available in metadata)
  26. * IrcEvent.time is now deprecated but will remain until after v1.0.0.
  27. * Metadata now contains the message ID, if any.
  28. * ActionReceived.messageId and MessageReceived.messageId are now deprecated, to be removed after v1.0.0.
  29. * Metadata now contains the event's batch ID, if any.
  30. * Added support for batches
  31. * All events in a batch are buffered until the batch is finished
  32. * The events are then published together in a single `BatchReceived` event
  33. * Added support for CHGHOST messages
  34. * (Internal) Improve performance when the MessageHandler is finding a processor for a message
  35. * (Internal) Introduced event mutators
  36. * Event mutators are now responsible for handling changing events in response to state
  37. e.g. ChannelFanOutMutator creates Channel* events for global quits/nick changes/etc
  38. * Event handlers now just handle events, and don't return anything
  39. v0.8.0
  40. * Added support for SCRAM-SHA-1 and SCRAM-SHA-256 SASL mechanisms
  41. * Added MotdLineReceived event
  42. * Added topic events and state
  43. * Add utility method IrcClient.isChannel(String) to identify if a target is a channel or not
  44. * (Internal) Move event handlers into their own package
  45. v0.7.0
  46. * Fixed experimental API warnings when using IrcClient
  47. * IrcClients are now constructed using a DSL
  48. * Users of the library no longer need to care about the implementing class
  49. * Facilitates adding more options in the future without breaking existing implementations
  50. * SASL improvements
  51. * The enabled mechanisms can now be configured (in the SASL DSL)
  52. * Added support for EXTERNAL mechanism, disabled by default
  53. * Now attempts to renegotiate if the server doesn't recognise the SASL mechanism that was tried
  54. * Added UserNickChanged and corresponding ChannelNickChanged events
  55. * Added ServerConnectionError, raised when connecting to the server fails
  56. * (Internal) Minor version updates for Gradle, Kotlin and JUnit
  57. v0.6.0
  58. * Changed USER command to not send the server name, per modern standards
  59. * Added support for SASL authentication (with PLAIN mechanism)
  60. * Removed some unused test code
  61. * Fixed handling of user mode changes on channels (op/deop/etc)
  62. * Message extensions:
  63. * Added support for IRCv3 message tags v3.3
  64. * Exposed message IDs in MessageReceived and ActionReceived events
  65. * When sending a message you can now indicate what it is in reply to
  66. * Added sendTagMessage() to send message tags without any content
  67. * The reply() utility automatically marks messages as a reply
  68. * Added react() utility to send a reaction client tag
  69. * State is now reset when the client is disconnected, so you can immediately reconnect
  70. * (Internal) improved how coroutines and channels are used in LineBufferedSocket
  71. v0.5.0
  72. * Server state:
  73. * Added ServerConnecting and ServerDisconnected events
  74. * Server status now starts as Disconnected rather than Connecting
  75. * Improved error message when features are of an unexpected type
  76. * Channel modes:
  77. * CHANMODES feature is now stored as an array, not a single comma-separated string
  78. * Added ChanModeType enum, and method in ServerState to get the type of a mode
  79. * Added ModeChanged event, for user and channel mode changes and discovery
  80. * Added modes and modesDiscovered to ChannelState
  81. * Other new events:
  82. * Added MotdFinished event
  83. * Added UserAccountChanged event
  84. * Added ChannelUserKicked event
  85. * Added NoticeReceived event
  86. * Added CtcpReplyReceived event
  87. * Improved some documentation
  88. v0.4.0
  89. * Added CtcpReceived and ActionReceived events
  90. * Added sendCtcp and sendAction message builders
  91. * Fix issue with messages being sent out of order, which sometimes caused problems connecting to passworded servers
  92. * Added 'network' server feature
  93. * Added serverName field to ServerState
  94. v0.3.1
  95. * Added more documentation to public methods/classes
  96. * Fixed exception when sending multiple lines at once (e.g. when connecting!)
  97. v0.3.0
  98. * Simplified how messages are constructed.
  99. Instead of: client.send(joinMessage("#channel"))
  100. Now use: client.sendJoin("#channel")
  101. * Added reply utility to easily send replies to message events
  102. * Server state improvements:
  103. * Added status field to ServerState
  104. * ServerConnected event is emitted as soon as the socket is connected
  105. * ServerReady event is emitted after logging in, negotiating, etc
  106. * Added extra debugging to show what type of events are being dispatched
  107. * Added ChannelQuit event, raised for each channel a user is in when they quit
  108. * (Internal) Event handlers can now return more events to emit
  109. v0.2.1
  110. * Added documentation and reduced visibility of some internal methods/classes
  111. * (Internal) Enabled Travis, Codacy and Coveralls
  112. v0.2.0
  113. * Added support for connecting over TLS
  114. * Simplified how event handlers are registered
  115. * Improved use of coroutines so users don't have to worry about them
  116. * (Internal) Upgraded to Gradle 5.1.1