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- vNEXT (in development)
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- * Added MotdFinished event
- * Added UserAccountChanged event
- * Improved some documentation
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- v0.4.0
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- * Added CtcpReceived and ActionReceived events
- * Added sendCtcp and sendAction message builders
- * Fix issue with messages being sent out of order, which sometimes caused problems connecting to passworded servers
- * Added 'network' server feature
- * Added serverName field to ServerState
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- v0.3.1
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- * Added more documentation to public methods/classes
- * Fixed exception when sending multiple lines at once (e.g. when connecting!)
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- v0.3.0
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- * Simplified how messages are constructed.
- Instead of: client.send(joinMessage("#channel"))
- Now use: client.sendJoin("#channel")
- * Added reply utility to easily send replies to message events
- * Server state improvements:
- * Added status field to ServerState
- * ServerConnected event is emitted as soon as the socket is connected
- * ServerReady event is emitted after logging in, negotiating, etc
- * Added extra debugging to show what type of events are being dispatched
- * Added ChannelQuit event, raised for each channel a user is in when they quit
- * (Internal) Event handlers can now return more events to emit
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- v0.2.1
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- * Added documentation and reduced visibility of some internal methods/classes
- * (Internal) Enabled Travis, Codacy and Coveralls
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- v0.2.0
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- * Added support for connecting over TLS
- * Simplified how event handlers are registered
- * Improved use of coroutines so users don't have to worry about them
- * (Internal) Upgraded to Gradle 5.1.1
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