You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

CHANGELOG 3.1KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475
  1. vNEXT (in development)
  2. v0.6.0
  3. * Changed USER command to not send the server name, per modern standards
  4. * Added support for SASL authentication (with PLAIN mechanism)
  5. * Removed some unused test code
  6. * Fixed handling of user mode changes on channels (op/deop/etc)
  7. * Message extensions:
  8. * Added support for IRCv3 message tags v3.3
  9. * Exposed message IDs in MessageReceived and ActionReceived events
  10. * When sending a message you can now indicate what it is in reply to
  11. * Added sendTagMessage() to send message tags without any content
  12. * The reply() utility automatically marks messages as a reply
  13. * Added react() utility to send a reaction client tag
  14. * State is now reset when the client is disconnected, so you can immediately reconnect
  15. * (Internal) improved how coroutines and channels are used in LineBufferedSocket
  16. v0.5.0
  17. * Server state:
  18. * Added ServerConnecting and ServerDisconnected events
  19. * Server status now starts as Disconnected rather than Connecting
  20. * Improved error message when features are of an unexpected type
  21. * Channel modes:
  22. * CHANMODES feature is now stored as an array, not a single comma-separated string
  23. * Added ChanModeType enum, and method in ServerState to get the type of a mode
  24. * Added ModeChanged event, for user and channel mode changes and discovery
  25. * Added modes and modesDiscovered to ChannelState
  26. * Other new events:
  27. * Added MotdFinished event
  28. * Added UserAccountChanged event
  29. * Added ChannelUserKicked event
  30. * Added NoticeReceived event
  31. * Added CtcpReplyReceived event
  32. * Improved some documentation
  33. v0.4.0
  34. * Added CtcpReceived and ActionReceived events
  35. * Added sendCtcp and sendAction message builders
  36. * Fix issue with messages being sent out of order, which sometimes caused problems connecting to passworded servers
  37. * Added 'network' server feature
  38. * Added serverName field to ServerState
  39. v0.3.1
  40. * Added more documentation to public methods/classes
  41. * Fixed exception when sending multiple lines at once (e.g. when connecting!)
  42. v0.3.0
  43. * Simplified how messages are constructed.
  44. Instead of: client.send(joinMessage("#channel"))
  45. Now use: client.sendJoin("#channel")
  46. * Added reply utility to easily send replies to message events
  47. * Server state improvements:
  48. * Added status field to ServerState
  49. * ServerConnected event is emitted as soon as the socket is connected
  50. * ServerReady event is emitted after logging in, negotiating, etc
  51. * Added extra debugging to show what type of events are being dispatched
  52. * Added ChannelQuit event, raised for each channel a user is in when they quit
  53. * (Internal) Event handlers can now return more events to emit
  54. v0.2.1
  55. * Added documentation and reduced visibility of some internal methods/classes
  56. * (Internal) Enabled Travis, Codacy and Coveralls
  57. v0.2.0
  58. * Added support for connecting over TLS
  59. * Simplified how event handlers are registered
  60. * Improved use of coroutines so users don't have to worry about them
  61. * (Internal) Upgraded to Gradle 5.1.1