/** * Copyright (c) 2006-2009, Alexander Potochkin * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the JXLayer project nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.dmdirc.addons.ui_swing.components; import java.awt.Component; import java.awt.Cursor; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.KeyboardFocusManager; import java.awt.event.FocusEvent; import java.awt.event.FocusListener; import javax.swing.JComponent; import javax.swing.SwingUtilities; import org.jdesktop.jxlayer.JXLayer; import org.jdesktop.jxlayer.plaf.AbstractBufferedLayerUI; import org.jdesktop.jxlayer.plaf.effect.LayerEffect; /** * An implementation of the {@code BufferedLayerUI} which provides * a lightweight disabling for the content of its {@link JXLayer}. * This allows temporarily blocking a part of the interface * with all it subcomponents, it is also useful when some kind of action * is in progress, e.g. reading data from a database. *

* When {@code true} is passed to the {@link #setLocked(boolean)}, * the {@code JXLayer} of this {@code LockableLayerUI} becomes "locked". * It sets the "wait" mouse cursor and stops reacting * on mouse, keyboard and focus events. *

* If {@code setLocked(boolean)} is called with {@code false} parameter * after that, the {@code JXLayer}, together with all its subcomponents, * gets back to live. *

* Subclasses usually override {@link #paintLayer(Graphics2D,JXLayer)} or * {@link #getLayerEffects(JXLayer)} to implement some visual effects * when {@code JXLayer} is in locked state. *

* Here is an example of using {@code LockableLayerUI}: *

 * JComponent myComponent = getMyComponent(); // just any component
 * 

* LockableLayerUI lockableUI = new LockableLayerUI(); * JXLayer<JComponent> layer = new JXLayer<JComponent>(myComponent, * lockableUI); *

* // locking the layer, use lockableUI.setLocked(false) to unlock * lockableUI.setLocked(true); *

* // add the layer to a frame or a panel, like any other component * frame.add(layer); *

* @param Generic type */ public class LockedLayer extends AbstractBufferedLayerUI { /** * A version number for this class. It should be changed whenever the class * structure is changed (or anything else that would prevent serialized * objects being unserialized with the new class). */ private static final long serialVersionUID = 1; /** Are we locked. */ private boolean locked; /** Most recent focus owner? */ private Component recentFocusOwner; /** Cursor to show when locked. */ private Cursor lockedCursor = Cursor.getPredefinedCursor( Cursor.WAIT_CURSOR); /** Effect to apply when locked. */ private LayerEffect[] lockedEffects = new LayerEffect[0]; /** Focus listener. */ private final transient FocusListener focusListener = new FocusListener() { /** {@inheritDoc} */ @Override public void focusGained(final FocusEvent e) { // we don't want extra repaintings // when focus comes from another window if (e.getOppositeComponent() != null) { setDirty(true); } } /** {@inheritDoc} */ @Override public void focusLost(final FocusEvent e) { //Ignore } }; /** * Creates a new instance of LockableUI. */ public LockedLayer() { this((LayerEffect[]) null); } /** * Creates a new instance of LockableUI, passed lockedEffects will be used * for when this UI in the locked state. * * @param effects effects to be used when this UI is locked * @see #setLocked(boolean) * @see #setLockedEffects(LayerEffect...) */ public LockedLayer(final LayerEffect... effects) { super(); setLockedEffects(effects); } /** * {@inheritDoc} */ @Override public void installUI(final JComponent c) { super.installUI(c); // we need to repaint the layer when it receives the focus // otherwise the focused component will have it on the buffer image c.addFocusListener(focusListener); } /** * {@inheritDoc} */ @Override public void uninstallUI(final JComponent c) { super.uninstallUI(c); c.removeFocusListener(focusListener); } /** * Returns {@code true} if this {@code LockableLayerUI} * is in locked state and all {@link JXLayer}'s mouse, keyboard and focus * events are temporarily blocked, otherwise returns {@code false}. * * @return {@code true} if this {@code LockableLayerUI} is in locked state * and all {@code JXLayer}'s mouse, keyboard and focus events are * temporarily blocked, otherwise returns {@code false} */ public boolean isLocked() { return locked; } /** * If {@code isLocked} is {@code true} then all mouse, keyboard and focus * events from the {@link JXLayer} of this {@code LockableLayerUI} will be * temporarily blocked. * * @param isLocked if {@code true} then all mouse, keyboard and focus events * from the {@code JXLayer} of this {@code LockableLayerUI} will be * temporarily blocked */ public void setLocked(final boolean isLocked) { if (isLocked != isLocked()) { if (getLayer() != null) { final KeyboardFocusManager kfm = KeyboardFocusManager. getCurrentKeyboardFocusManager(); final Component focusOwner = kfm.getPermanentFocusOwner(); final boolean focusInLayer = focusOwner != null && SwingUtilities.isDescendingFrom(focusOwner, getLayer()); if (isLocked) { if (focusInLayer && kfm.getFocusedWindow() == SwingUtilities.getWindowAncestor(getLayer())) { recentFocusOwner = focusOwner; // setDirty() will be called from the layer's //focusListener when focus already left layer's view //and hiding it in the paintLayer() won't mess the //focus up getLayer().requestFocusInWindow(); } else { setDirty(true); } // the mouse cursor is set to the glassPane getLayer().getGlassPane().setCursor(getLockedCursor()); } else { // show the view again getLayer().getView().setVisible(true); // restore the focus if it is still in the layer if (focusInLayer && recentFocusOwner != null) { recentFocusOwner.requestFocusInWindow(); } recentFocusOwner = null; getLayer().getGlassPane().setCursor(null); } } this.locked = isLocked; firePropertyChange("locked", !isLocked, isLocked); } } // If it is locked, the buffer image will be updated // only if the layer changes its size or setDirty(true) was called /** {@inheritDoc} */ @Override protected boolean isIncrementalUpdate( final JXLayer l) { return !isLocked(); } /** {@inheritDoc} */ @Override protected void paintLayer(final Graphics2D g2, final JXLayer l) { if (isLocked()) { // Note: this code will be called only if layer changes its size, // or setDirty(true) was called, // otherwise the previously created buffer is used l.getView().setVisible(true); l.paint(g2); // hide the layer's view component // this is the only way to disable key shortcuts // installed on its subcomponents l.getView().setVisible(false); } } /** {@inheritDoc} */ @Override public void paint(final Graphics g, final JComponent c) { super.paint(g, c); // if it is not locked, we need to paint the layer as is // otherwise we also need to paint it again; // if there are any glassPane's children // they should be shown unfiltered c.paint(g); } /** * Returns the mouse cursor to be used * by this {@code LockableLayerUI} when it locked state. * * @return the mouse cursor to be used * by this {@code LockableLayerUI} when it locked state * @see #getLockedCursor() * @see #setLocked(boolean) */ public Cursor getLockedCursor() { return lockedCursor; } /** * Sets the mouse cursor to be used * by this {@code LockableLayerUI} when it locked state. * * @param newCursor the mouse cursor to be used by this * {@code LockableLayerUI} when it locked state */ public void setLockedCursor(final Cursor newCursor) { final Cursor oldCursor = getLockedCursor(); this.lockedCursor = newCursor; firePropertyChange("lockedCursor", oldCursor, newCursor); if (isLocked()) { getLayer().getGlassPane().setCursor(newCursor); } } /** * Returns the effects to be used when this UI is locked. * * @return the effects to be used when this UI is locked * @see #setLocked(boolean) */ public LayerEffect[] getLockedEffects() { final LayerEffect[] result = new LayerEffect[lockedEffects.length]; System.arraycopy(lockedEffects, 0, result, 0, result.length); return result; } /** * This method returns the array of {@code LayerEffect}s * set using {@link #setLayerEffects(LayerEffect...)} *

* If a {@code LockableUI} provides more extensive API * to support different {@code Effect}s depending on its state * or on the state of the passed {@code JXLayer}, * this method should be overridden. * * @param l Layer to get effects from * * @return Locked layer effect * * @see #setLockedEffects (LayerEffect...) * @see #getLockedEffects() */ protected LayerEffect[] getLockedEffects( final JXLayer l) { return getLockedEffects(); } /** * Sets the effects to be used when this UI is locked. * * @param effects the effects to be used when this UI is locked * @see #setLocked(boolean) */ public void setLockedEffects(final LayerEffect... effects) { final LayerEffect[] layerEffect; final LayerEffect[] oldEffects = getLockedEffects(); if (effects == null) { layerEffect = new LayerEffect[0]; } else { layerEffect = effects; } for (LayerEffect effect : getLockedEffects()) { effect.removePropertyChangeListener(this); } this.lockedEffects = new LayerEffect[layerEffect.length]; System.arraycopy(layerEffect, 0, this.lockedEffects, 0, layerEffect.length); for (LayerEffect lockedEffect : layerEffect) { lockedEffect.addPropertyChangeListener(this); } firePropertyChange("lockedEffects", oldEffects, layerEffect); } /** * {@inheritDoc} * * @param l Layer * * @return Layer effects */ @Override protected LayerEffect[] getLayerEffects(final JXLayer l) { if (isLocked()) { return getLockedEffects(l); } else { return super.getLayerEffects(l); } } }